Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 109 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 39.6% | 144 matches |
| 35 to 50 min | 45.9% | 159 matches |
| 50 min or more | 43.5% | 46 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Blood Grenade33.3%
Tango25.0%
Sentry Ward28.6%
Magic Stick20.0%
Gauntlets of Strength25.0%
Iron Branch25.0%
Boots of Speed66.7%
Enchanted Mango0.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Anti-Mage60.8%+14.6 pp74
Ancient Apparition64.9%+18.6 pp37
Meepo85.7%+39.5 pp7
Faceless Void68.0%+21.8 pp25
Shadow Shaman59.7%+13.4 pp57
Juggernaut55.1%+8.8 pp69
Puck65.0%+18.8 pp20
Queen of Pain57.5%+11.2 pp47
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Phantom Assassin79.2%+32.9 pp24
Centaur Warrunner75.0%+28.8 pp16
Nature's Prophet66.7%+20.4 pp30
Axe58.6%+12.4 pp58
Slardar65.2%+19.0 pp23
Leshrac68.8%+22.5 pp16
Lycan100.0%+53.8 pp3
Shadow Fiend60.6%+14.4 pp33
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Slark30.6%-15.7 pp121
Mars29.6%-16.6 pp27
Vengeful Spirit32.4%-13.8 pp37
Disruptor34.7%-11.5 pp49
Queen of Pain34.8%-11.5 pp46
Invoker39.6%-6.6 pp101
Pudge41.1%-5.1 pp141
Legion Commander38.5%-7.8 pp65
The column in pp represents the difference from the hero's overall win rate (46.2%); the last number is the sample size.
