Batrider

Day 10/10 · Divine and Immortal

Rank

Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Offlane
Matches
197
Win rate
50.2%
Adjusted WR
43.3%
Pick rate
0.3%
Position in the role
#62 of 127
Score
B53/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 104 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

8 matches · 25.0% win rate · 7.7% of matches
Sticky Napalm
1
Firefly
2
Sticky Napalm
3
Firefly
4
Firefly
5
Flaming Lasso
6
Firefly
7
Sticky Napalm
8
Sticky Napalm
9
Flamebreak
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.

+0.75s Flaming Lasso Duration
Picked 21.1% · Win 55.6%
25
Flamebreak applies 4 Sticky Napalm Stacks
Picked 78.9% · Win 69.3%
Main pick
Attacks apply 1 Stack of Sticky Napalm
Picked 66.2% · Win 59.2%
Main pick
20
-6s Flamebreak Cooldown
Picked 33.8% · Win 57.5%
+30 Firefly Damage Per Second
Picked 89.0% · Win 52.5%
Main pick
15
+0.75% Sticky Napalm Movement Slow
Picked 11.0% · Win 47.5%
+5% Firefly Max Movement Speed Bonus
Picked 73.9% · Win 45.9%
Most picked
10
+1s Smoldering Resin Duration
Picked 26.2% · Win 50.0%
Best win rate

By match duration

Up to 35 min46.6%176 matches
35 to 50 min44.8%172 matches
50 min or more44.2%52 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch46.7%
  • Tango46.0%
  • Circlet46.5%
  • Faerie Fire42.8%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Bracer10054.0%2:01
Null Talisman15144.4%2:24
Magic Wand17945.8%3:05
Headdress21146.5%7:45
Drum of Endurance23446.6%9:58
Blink Dagger19950.2%15:35
Black King Bar2661.5%25:00

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Drum of Endurance2349:58
5–1053%10–1542%
Headdress2117:45
5–1047%10–1542%
Blink Dagger19915:35
10–1553%15–2049%
Magic Wand1793:05
0–543%5–1055%
Null Talisman1512:24
0–544%
Bracer1002:01
0–554%
Black King Bar2625:00
25–3062%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (45.5%); the last number is the sample size.