Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 255 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 49.6% | 2,563 matches |
| 35 to 50 min | 51.8% | 2,818 matches |
| 50 min or more | 55.5% | 712 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch49.8%
Quelling Blade49.7%
Tango49.8%
Magic Stick49.9%
Circlet49.6%
Faerie Fire50.6%
Slippers of Agility49.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 4,950 | 49.3% | 2:18 | |
| 12,240 | 51.2% | 4:20 | |
| 21,376 | 50.2% | 12:32 | |
| 20,156 | 49.9% | 14:00 | |
| 19,960 | 50.3% | 17:38 | |
| 19,441 | 51.2% | 21:04 | |
| 11,108 | 63.1% | 30:06 | |
| 10,644 | 63.0% | 30:39 | |
| 11,460 | 60.9% | 31:27 | |
| 8,832 | 66.0% | 35:04 | |
| 5,276 | 49.0% | 35:18 | |
| 8,393 | 66.4% | 36:04 |
Best allies
Win rate with each ally (minimum of 1 matches).
Enigma63.8%+12.5 pp152
Bounty Hunter60.1%+8.8 pp298
Abaddon64.6%+13.3 pp82
Omniknight63.1%+11.8 pp84
Nyx Assassin56.8%+5.5 pp414
Winter Wyvern57.3%+6.0 pp316
Grimstroke56.3%+5.0 pp332
Dragon Knight54.6%+3.3 pp638
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 21,376 | 12:32 | 0–549%5–1057%10–1551%15–2033%20–2554%25–3054%30–3553%35–4055%40–4550% | |
| 20,156 | 14:00 | 5–1075%10–1558%15–2035%20–2512% | |
| 19,960 | 17:38 | 10–1579%15–2054%20–2526%25–3014% | |
| 19,441 | 21:04 | 15–2072%20–2546%25–3017%30–3520% | |
| 12,240 | 4:20 | 0–552%5–1049%10–1556%15–2046%20–2547% | |
| 11,460 | 31:27 | 15–2088%20–2568%25–3064%30–3561%35–4056%40–4552%45–5049%50–5548% | |
| 11,108 | 30:06 | 20–2583%25–3064%30–3557%35–4056%40–4559%45–5056% | |
| 10,644 | 30:39 | 20–2585%25–3066%30–3556%35–4059%40–4557%45–5063% | |
| 8,832 | 35:04 | 20–2577%25–3071%30–3571%35–4066%40–4556%45–5050%50–5548% | |
| 8,393 | 36:04 | 20–2588%25–3074%30–3573%35–4066%40–4558%45–5050%50–5546% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Demon68.1%+16.8 pp72
Tidehunter60.7%+9.4 pp366
Ogre Magi60.4%+9.1 pp371
Clinkz62.6%+11.3 pp115
Queen of Pain58.9%+7.6 pp282
Sand King63.9%+12.6 pp72
Muerta64.9%+13.6 pp57
Windranger55.5%+4.2 pp564
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Meepo29.7%-21.6 pp64
Legion Commander39.0%-12.3 pp380
Omniknight36.8%-14.5 pp76
Enchantress36.2%-15.1 pp58
Enigma41.2%-10.1 pp148
Techies44.5%-6.8 pp398
Night Stalker44.0%-7.3 pp284
Luna45.6%-5.7 pp518
The column in pp represents the difference from the hero's overall win rate (51.3%); the last number is the sample size.
