Void Spirit

Day 10/10 · Divine and Immortal

Rank

Period: Last 24 hours.

Matches
1,967
Win rate
49.2%
Adjusted WR
47.0%
Pick rate
5.5%
Position in the meta
#81 of 127

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 259 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

24 matches · 45.8% win rate · 9.3% of matches
Resonant Pulse
1
Aether Remnant
2
Resonant Pulse
3
Dissimilate
4
Resonant Pulse
5
Astral Step
6
Resonant Pulse
7
Dissimilate
8
Dissimilate
9
Dissimilate
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

140% Astral Step Crit
Picked 78.6% · Win 61.2%
Main pick
25
Dissimilate Roots for 2s
Picked 21.4% · Win 59.0%
Outer Dissimilate Ring
Picked 61.3% · Win 57.2%
Most picked
20
-3s Astral Step Charge Restore Time
Picked 38.7% · Win 57.6%
Best win rate
+?% Resonant Pulse Barrier
Picked 0.0% · Win –
15
+65 Aether Remnant Damage
Picked 100.0% · Win 52.8%
Main pick
+1.5 Mana Regen
Picked 13.0% · Win 46.5%
10
+40 Resonant Pulse Damage
Picked 87.0% · Win 49.6%
Main pick

By match duration

Up to 35 min51.9%854 matches
35 to 50 min46.2%873 matches
50 min or more50.4%240 matches

Starting items

  • Iron Branch100.0%
  • Observer Ward100.0%
  • Tango100.0%
  • Faerie Fire50.0%
  • Quelling Blade25.0%

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 62 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Bottle59.7%46.0%1:46
Magic Wand75.8%51.1%7:00
Spirit Vessel58.1%61.1%12:22
Power Treads66.1%58.5%13:26
Aghanim's Scepter25.8%81.3%17:26
Manta Style22.6%71.4%–
Null Talisman19.4%50.0%–
Phase Boots12.9%50.0%–
Meteor Hammer11.3%100.0%–
Bracer11.3%42.9%–
Mage Slayer9.7%66.7%–
Yasha and Kaya8.1%100.0%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (4 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

ItemPurchasesAverageWin rate per minute of purchase
Magic Wand47:00
0–550%5–100%10–150%
Bottle41:46
0–525%
Urn of Shadows47:57
5–1025%
Spirit Vessel312:22
10–1533%
Power Treads113:26
10–15100%
Null Talisman15:53
5–10100%
Aghanim's Scepter117:26
15–20100%
Sange123:23
20–25100%
Kaya121:13
20–25100%
Kaya and Sange123:54
20–25100%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (49.2%); the last number is the sample size.