Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 550 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 50.9% | 839 matches |
| 35 to 50 min | 49.4% | 926 matches |
| 50 min or more | 44.7% | 264 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango37.5%
Iron Branch38.1%
Quelling Blade44.3%
Gauntlets of Strength38.1%
Faerie Fire37.0%
Enchanted Mango41.5%
Magic Stick43.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 60 | 41.7% | 3:30 |
Best allies
Win rate with each ally (minimum of 1 matches).
Bane75.9%+26.4 pp29
Outworld Devourer57.6%+8.1 pp278
Meepo68.8%+19.3 pp32
Invoker55.9%+6.5 pp358
Lich58.9%+9.5 pp129
Juggernaut56.2%+6.8 pp267
Lycan71.4%+22.0 pp21
Vengeful Spirit57.3%+7.9 pp110
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 60 | 3:30 | 0–542% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Demon76.2%+26.8 pp42
Slardar67.7%+18.3 pp99
Puck65.2%+15.8 pp69
Shadow Fiend62.4%+13.0 pp101
Gyrocopter60.4%+11.0 pp101
Sniper57.1%+7.6 pp205
Ogre Magi55.3%+5.9 pp217
Silencer56.2%+6.8 pp153
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Winter Wyvern35.7%-13.7 pp196
Bounty Hunter37.6%-11.9 pp173
Dazzle35.8%-13.6 pp95
Doom38.3%-11.2 pp149
Storm Spirit37.8%-11.6 pp119
Luna41.6%-7.8 pp279
Techies42.4%-7.0 pp250
Dark Willow41.4%-8.0 pp169
The column in pp represents the difference from the hero's overall win rate (49.4%); the last number is the sample size.
