Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 551 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 49.4% | 549 matches |
| 35 to 50 min | 50.8% | 531 matches |
| 50 min or more | 36.7% | 120 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch50.0%
Quelling Blade30.4%
Tango40.9%
Magic Stick37.5%
Gauntlets of Strength35.7%
Faerie Fire42.9%
Circlet50.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Phoenix66.7%+17.0 pp78
Riki71.1%+21.3 pp38
Night Stalker60.0%+10.3 pp110
Dawnbreaker58.1%+8.4 pp148
Beastmaster68.0%+18.3 pp25
Juggernaut54.9%+5.3 pp182
Outworld Devourer55.2%+5.5 pp154
Techies56.4%+6.7 pp110
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Medusa84.6%+34.9 pp13
Weaver71.4%+21.7 pp35
Drow Ranger61.5%+11.8 pp117
Tiny61.3%+11.6 pp80
Magnus56.7%+7.0 pp171
Rubick54.5%+4.8 pp334
Ember Spirit57.7%+8.0 pp123
Earth Spirit57.8%+8.1 pp109
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Techies39.3%-10.4 pp173
Phoenix38.5%-11.2 pp91
Dawnbreaker40.6%-9.1 pp133
Io39.1%-10.6 pp92
Witch Doctor42.7%-7.0 pp171
Winter Wyvern41.8%-7.9 pp110
Night Stalker42.1%-7.6 pp114
Luna44.1%-5.6 pp179
The column in pp represents the difference from the hero's overall win rate (49.7%); the last number is the sample size.
