Tiny

Day 10/10 · Immortal

Rank

Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Support
Matches
353
Win rate
49.3%
Adjusted WR
44.1%
Pick rate
1.8%
Position in the role
#34 of 123
Score
A72/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 509 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

32 matches · 43.8% win rate · 6.3% of matches
Tree Grab
1
Avalanche
2
Avalanche
3
Toss
4
Avalanche
5
Grow
6
Avalanche
7
Toss
8
Toss
9
Toss
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.

-8s Avalanche Cooldown
Picked 25.0% · Win 62.3%
25
2 Toss Charges
Picked 75.0% · Win 62.9%
Main pick
+60 Tree Grab Base Damage
Picked 17.5% · Win 53.7%
20
Toss Requires No Target
Picked 82.5% · Win 60.4%
Main pick
+2 Tree Grab Attacks
Picked 8.2% · Win 45.1%
15
+90 Avalanche Damage
Picked 91.8% · Win 56.0%
Main pick
+150 Avalanche Cast Range
Picked 100.0% · Win 48.1%
Main pick
10
+8 Strength
Picked 0.0% · Win –

By match duration

Up to 35 min44.5%445 matches
35 to 50 min46.7%420 matches
50 min or more44.3%106 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Blood Grenade48.9%
  • Tango45.6%
  • Boots of Speed47.4%
  • Sentry Ward47.5%
  • Iron Branch46.4%
  • Magic Stick47.8%
  • Enchanted Mango53.4%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand41547.0%6:10
Ring of Basilius72648.1%6:17
Soul Ring19149.2%8:26
Blink Dagger1,18848.4%17:18
Eul's Scepter of Divinity54454.2%26:33
Force Staff32856.7%27:53

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Blink Dagger1,18817:18
10–1560%15–2051%20–2533%
Ring of Basilius7266:17
0–548%5–1048%10–1549%
Eul's Scepter of Divinity54426:33
20–2553%25–3057%30–3547%
Magic Wand4156:10
0–551%5–1048%10–1538%
Force Staff32827:53
20–2555%25–3054%30–3562%
Soul Ring1918:26
5–1051%10–1545%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (45.6%); the last number is the sample size.