Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 509 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 46.4% | 403 matches |
| 35 to 50 min | 44.9% | 445 matches |
| 50 min or more | 47.4% | 116 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Blood Grenade43.0%
Tango41.6%
Sentry Ward44.8%
Magic Stick41.7%
Boots of Speed47.8%
Enchanted Mango38.5%
Iron Branch45.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 31 | 29.0% | 9:00 | |
| 229 | 45.0% | 17:29 |
Best allies
Win rate with each ally (minimum of 1 matches).
Dawnbreaker55.3%+9.7 pp94
Night Stalker56.9%+11.3 pp65
Enchantress63.0%+17.3 pp27
Mirana52.9%+7.3 pp119
Tinker56.1%+10.5 pp57
Dark Seer56.1%+10.5 pp57
Outworld Devourer51.8%+6.2 pp108
Weaver57.5%+11.9 pp40
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 229 | 17:29 | 15–2045%20–2543% | |
| 31 | 9:00 | 5–1029% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Centaur Warrunner66.7%+21.0 pp45
Gyrocopter60.4%+14.8 pp48
Nature's Prophet57.1%+11.5 pp77
Tidehunter54.5%+8.8 pp112
Drow Ranger53.5%+7.9 pp114
Silencer55.1%+9.5 pp78
Lion50.4%+4.8 pp220
Abaddon65.0%+19.4 pp20
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Lifestealer34.3%-11.4 pp181
Beastmaster18.8%-26.9 pp16
Outworld Devourer34.8%-10.9 pp138
Dark Seer32.9%-12.8 pp73
Winter Wyvern33.7%-11.9 pp83
Enigma31.3%-14.4 pp48
Dazzle34.3%-11.3 pp67
Dawnbreaker37.3%-8.4 pp110
The column in pp represents the difference from the hero's overall win rate (45.6%); the last number is the sample size.
