Templar Assassin

Day 10/10 · Immortal

Rank

Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Hard Support
Matches
2
Win rate
50.0%
Adjusted WR
9.5%
Pick rate
0.0%
Position in the role
#112 of 124
Score
D10/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 163 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

17 matches · 64.7% win rate · 10.4% of matches
Meld
1
Psi Blades
2
Meld
3
Psi Blades
4
Meld
5
Psionic Trap
6
Meld
7
Psi Blades
8
Psi Blades
9
Refraction
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.

=0.8s Meld Hit Bash
Picked 100.0% · Win 50.0%
Main pick
25
+4 Refraction Instances
Picked 0.0% · Win –
Refraction Dispels
Picked 50.0% · Win 66.7%
Main pick
20
+4 Meld Armor Reduction
Picked 50.0% · Win 33.3%
+? Meld Attack Range
Picked 0.0% · Win –
15
+3 Psionic Traps
Picked 100.0% · Win 66.7%
Main pick
+1.5s Meld Debuff Duration
Picked 75.0% · Win 33.3%
Most picked
10
+15% Psionic Trap Slow
Picked 25.0% · Win 50.0%
Best win rate

By match duration

Up to 35 min46.5%361 matches
35 to 50 min43.6%326 matches
50 min or more53.8%80 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Faerie Fire16.7%
  • Iron Branch75.0%
  • Magic Wand33.3%
  • Tango50.0%
  • Blood Grenade50.0%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

There is no item data for this function yet.

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (45.9%); the last number is the sample size.