Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 163 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 48.0% | 346 matches |
| 35 to 50 min | 44.9% | 379 matches |
| 50 min or more | 42.1% | 95 matches |
Starting items
Iron Branch100.0%
Circlet100.0%
Tango100.0%
Faerie Fire100.0%
Magic Wand50.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 51 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 58.8% | 36.7% | -1:29 | |
| 13.7% | 28.6% | 4:09 | |
| 96.1% | 36.7% | 6:18 | |
| 23.5% | 41.7% | 10:58 | |
| 82.4% | 45.2% | 12:33 | |
| 66.7% | 44.1% | 15:14 | |
| 37.3% | 36.8% | 15:15 | |
| 25.5% | 61.5% | 19:38 | |
| 19.6% | 90.0% | 22:32 | |
| 7.8% | 50.0% | – | |
| 7.8% | 25.0% | – | |
| 7.8% | 25.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Bane68.0%+22.1 pp25
Legion Commander55.9%+9.9 pp111
Slark60.9%+14.9 pp46
Lina58.2%+12.3 pp67
Tusk57.1%+11.2 pp70
Vengeful Spirit61.8%+15.8 pp34
Dawnbreaker54.6%+8.6 pp99
Rubick51.2%+5.3 pp203
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (4 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4 | 6:18 | 0–5100%5–1033% | |
| 3 | 5:10 | 0–550%5–10100% | |
| 3 | 14:10 | 5–10100%15–2050% | |
| 2 | 15:14 | 15–20100% | |
| 2 | 19:01 | 15–20100%20–25100% | |
| 2 | 22:32 | 20–25100% | |
| 2 | 20:12 | 15–20100%20–25100% | |
| 2 | 12:33 | 10–15100% | |
| 2 | 19:38 | 15–20100%20–25100% | |
| 1 | 24:41 | 20–25100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Chaos Knight80.0%+34.1 pp10
Leshrac68.2%+22.2 pp22
Shadow Fiend61.2%+15.3 pp49
Hoodwink56.9%+10.9 pp102
Night Stalker57.7%+11.7 pp85
Bloodseeker77.8%+31.8 pp9
Tinker60.5%+14.6 pp38
Earthshaker53.0%+7.1 pp132
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Spectre25.0%-20.9 pp64
Enigma31.9%-14.0 pp47
Dazzle30.6%-15.4 pp36
Juggernaut39.2%-6.8 pp148
Lifestealer38.1%-7.9 pp113
Bane23.5%-22.4 pp17
Shadow Shaman37.8%-8.2 pp90
Bounty Hunter35.9%-10.0 pp64
The column in pp represents the difference from the hero's overall win rate (45.9%); the last number is the sample size.
