Sven

Day 10/10 · Divine

Rank

Period: Last 24 hours.

Matches
2,459
Win rate
52.1%
Adjusted WR
50.2%
Pick rate
12.5%
Position in the meta
#18 of 127

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 369 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

75 matches · 49.3% win rate · 20.3% of matches
Storm Hammer
1
Warcry
2
Great Cleave
3
Great Cleave
4
Great Cleave
5
God's Strength
6
Great Cleave
7
Storm Hammer
8
Storm Hammer
9
Storm Hammer
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

+50% God's Strength Damage
Picked 85.1% · Win 60.1%
Most picked
25
+1s Storm Hammer Stun Duration
Picked 14.9% · Win 61.0%
Best win rate
-?% Storm Hammer Cooldown and Mana Cost
Picked 0.0% · Win –
20
+8 Warcry Armor
Picked 100.0% · Win 56.0%
Main pick
-12s God's Strength Cooldown
Picked 71.1% · Win 53.9%
Main pick
15
+25% Great Cleave Damage
Picked 28.9% · Win 53.4%
+5s Warcry Duration
Picked 73.9% · Win 53.5%
Main pick
10
+20% God's Strength Slow Resistance
Picked 26.2% · Win 50.7%

By match duration

Up to 35 min54.1%930 matches
35 to 50 min52.2%1,181 matches
50 min or more46.6%348 matches

Starting items

  • Tango100.0%
  • Quelling Blade86.7%
  • Gauntlets of Strength80.0%
  • Iron Branch73.3%
  • Magic Stick73.3%
  • Faerie Fire40.0%
  • Circlet20.0%

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 120 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Bracer7.5%11.1%2:24
Magic Wand25.8%29.0%4:38
Power Treads97.5%49.6%6:24
Mask of Madness93.3%50.0%10:46
Echo Sabre60.0%36.1%15:15
Blink Dagger73.3%59.1%17:00
Black King Bar35.0%71.4%21:08
Crystalys14.2%47.1%22:16
Harpoon29.2%94.3%22:20
Daedalus30.0%97.2%22:43
Swift Blink2.5%66.7%23:16
Satanic1.7%100.0%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (15 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

ItemPurchasesAverageWin rate per minute of purchase
Power Treads156:24
0–5100%5–1038%
Mask of Madness1510:46
5–10100%10–1527%
Echo Sabre1314:35
10–1583%15–2029%
Blink Dagger1117:04
10–15100%15–2056%
Magic Wand83:38
0–557%10–150%
Crystalys620:34
15–20100%20–2550%25–300%
Harpoon522:20
15–20100%20–2550%25–3050%
Black King Bar321:08
15–20100%20–250%
Bracer22:48
0–550%
Daedalus222:43
20–2550%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (53.2%); the last number is the sample size.