Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 134 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 44.9% | 945 matches |
| 35 to 50 min | 55.0% | 1,436 matches |
| 50 min or more | 48.6% | 418 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch33.3%
Tango34.8%
Magic Stick44.4%
Quelling Blade41.2%
Faerie Fire28.6%
Circlet40.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Lycan75.0%+24.4 pp28
Sven88.9%+38.3 pp9
Grimstroke62.3%+11.7 pp122
Earth Spirit61.4%+10.8 pp114
Wraith King63.4%+12.8 pp71
Visage70.4%+19.7 pp27
Techies58.7%+8.1 pp172
Enigma62.3%+11.7 pp69
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Templar Assassin75.4%+24.8 pp65
Gyrocopter67.2%+16.5 pp67
Huskar69.6%+18.9 pp46
Drow Ranger60.1%+9.5 pp253
Sniper59.1%+8.5 pp181
Shadow Fiend63.6%+13.0 pp66
Timbersaw62.2%+11.6 pp82
Axe57.5%+6.9 pp219
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Bane29.3%-21.3 pp58
Leshrac26.7%-24.0 pp30
Legion Commander40.5%-10.1 pp200
Bounty Hunter38.9%-11.7 pp113
Largo32.4%-18.3 pp34
Juggernaut44.0%-6.7 pp241
Slark44.8%-5.8 pp281
Hoodwink43.3%-7.3 pp150
The column in pp represents the difference from the hero's overall win rate (50.6%); the last number is the sample size.
