Snapfire

Day 10/10 · Divine

Rank

Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Carry
Matches
19
Win rate
47.4%
Adjusted WR
27.3%
Pick rate
0.0%
Position in the role
#77 of 126
Score
C38/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 490 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

168 matches · 46.4% win rate · 34.3% of matches
Scatterblast
1
Firesnap Cookie
2
Scatterblast
3
Firesnap Cookie
4
Scatterblast
5
Mortimer Kisses
6
Scatterblast
7
Firesnap Cookie
8
Firesnap Cookie
9
Lil' Shredder
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.

+60% Lil' Shredder Attack Damage
Picked 53.8% · Win 64.3%
Most picked
25
+6 Mortimer Kisses Launched
Picked 46.2% · Win 75.0%
Best win rate
+=2 Lil' Shredder Targets
Picked 100.0% · Win 55.0%
Main pick
20
? Firesnap Cookie Charges
Picked 0.0% · Win –
+2 Lil' Shredder attacks
Picked 100.0% · Win 58.1%
Main pick
15
-{s:bonus_AbilityCooldown}s Firesnap Cookie Cooldown
Picked 0.0% · Win –
+70 Scatterblast Damage
Picked 69.1% · Win 47.4%
Most picked
10
+30 Mortimer Kisses Burn DPS
Picked 30.9% · Win 52.9%
Best win rate

By match duration

Up to 35 min45.9%876 matches
35 to 50 min49.9%1,133 matches
50 min or more48.9%268 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch48.7%
  • Tango50.0%
  • Faerie Fire44.4%
  • Magic Stick52.4%
  • Circlet50.0%
  • Blood Grenade46.2%
  • Gauntlets of Strength54.6%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

There is no item data for this function yet.

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (48.3%); the last number is the sample size.