Slardar

Day 10/10 · Immortal

Rank

Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Carry
Matches
4
Win rate
50.0%
Adjusted WR
15.0%
Pick rate
0.0%
Position in the role
#96 of 120
Score
D24/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 304 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

63 matches · 39.7% win rate · 20.7% of matches
Slithereen Crush
1
Bash of the Deep
2
Slithereen Crush
3
Guardian Sprint
4
Slithereen Crush
5
Corrosive Haze
6
Slithereen Crush
7
Guardian Sprint
8
Guardian Sprint
9
Guardian Sprint
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.

-3s Slithereen Crush Cooldown
Picked 16.7% · Win 75.0%
Best win rate
25
Corrosive Haze Undispellable
Picked 83.3% · Win 55.0%
Most picked
+125 Slithereen Crush Damage
Picked 82.9% · Win 55.9%
Most picked
20
+16% Seaborn Sentinel Bonus Attack Damage
Picked 17.1% · Win 57.1%
Best win rate
+250 Health
Picked 15.1% · Win 50.0%
Best win rate
15
-3 Corrosive Haze Armor
Picked 84.9% · Win 48.9%
Most picked
+2s Guardian Sprint Duration
Picked 22.4% · Win 53.8%
Best win rate
10
+30 Bash of the Deep Damage
Picked 77.6% · Win 42.2%
Most picked

By match duration

Up to 35 min39.5%367 matches
35 to 50 min50.3%316 matches
50 min or more51.7%89 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Quelling Blade44.9%
  • Tango44.4%
  • Iron Branch33.3%
  • Gauntlets of Strength43.6%
  • Circlet28.6%
  • Magic Stick52.4%
  • Faerie Fire50.0%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

There is no item data for this function yet.

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (44.7%); the last number is the sample size.