Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 87 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 49.1% | 373 matches |
| 35 to 50 min | 47.2% | 417 matches |
| 50 min or more | 52.2% | 92 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch48.0%
Tango47.6%
Faerie Fire46.6%
Circlet49.6%
Magic Stick44.9%
Slippers of Agility47.9%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 400 | 48.8% | 1:54 | |
| 795 | 47.0% | 3:10 | |
| 187 | 44.9% | 4:50 | |
| 774 | 48.3% | 6:22 | |
| 676 | 48.5% | 13:10 | |
| 961 | 49.3% | 15:55 | |
| 30 | 50.0% | 17:00 | |
| 57 | 50.9% | 17:28 | |
| 395 | 52.7% | 17:55 | |
| 490 | 52.7% | 19:55 | |
| 1,059 | 47.2% | 25:17 | |
| 474 | 60.8% | 34:18 |
Best allies
Win rate with each ally (minimum of 1 matches).
Nyx Assassin62.2%+11.2 pp143
Enigma68.6%+17.5 pp35
Sniper62.6%+11.6 pp83
Mirana60.9%+9.8 pp115
Luna61.3%+10.3 pp93
Kunkka65.8%+14.8 pp38
Outworld Devourer59.1%+8.1 pp110
Weaver68.0%+17.0 pp25
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,059 | 25:17 | 15–2062%20–2554%25–3044%30–3532% | |
| 961 | 15:55 | 10–1554%15–2047%20–2547% | |
| 795 | 3:10 | 0–548%5–1044% | |
| 774 | 6:22 | 0–547%5–1049%10–1545% | |
| 676 | 13:10 | 10–1552%15–2038% | |
| 490 | 19:55 | 15–2054%20–2551%25–3055% | |
| 474 | 34:18 | 25–3069%30–3565%35–4054%40–4561% | |
| 400 | 1:54 | 0–549% | |
| 395 | 17:55 | 15–2057%20–2537% | |
| 187 | 4:50 | 0–541%5–1049% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Naga Siren100.0%+49.0 pp5
Lion62.4%+11.4 pp202
Viper64.6%+13.6 pp82
Abaddon72.0%+21.0 pp25
Lifestealer58.3%+7.2 pp218
Drow Ranger59.3%+8.2 pp135
Pudge55.8%+4.7 pp287
Silencer60.0%+9.0 pp95
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Anti-Mage43.2%-7.8 pp185
Phantom Lancer40.7%-10.3 pp81
Troll Warlord26.7%-24.4 pp15
Lich43.6%-7.5 pp124
Doom43.7%-7.4 pp126
Necrophos44.7%-6.3 pp161
Legion Commander44.1%-6.9 pp136
Rubick47.0%-4.0 pp287
The column in pp represents the difference from the hero's overall win rate (51.0%); the last number is the sample size.
