Queen of Pain

Day 10/10 · Divine

Rank

Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Offlane
Matches
156
Win rate
53.2%
Adjusted WR
45.4%
Pick rate
0.3%
Position in the role
#44 of 127
Score
B64/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 196 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

37 matches · 35.1% win rate · 18.9% of matches
Scream Of Pain
1
Blink
2
Scream Of Pain
3
Blink
4
Scream Of Pain
5
Sonic Wave
6
Scream Of Pain
7
Blink
8
Blink
9
Shadow Strike
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.

-2s Blink Cooldown
Picked 41.6% · Win 64.5%
Best win rate
25
+250 Sonic Wave Damage
Picked 58.4% · Win 55.2%
Most picked
+115 Scream of Pain Damage
Picked 48.5% · Win 55.2%
Best win rate
20
-45s Sonic Wave Cooldown
Picked 51.5% · Win 51.9%
Most picked
-1s Shadow Strike Damage Interval
Picked 81.2% · Win 46.7%
Most picked
15
+30 Damage
Picked 18.8% · Win 47.3%
Best win rate
+35 Attack Speed against Shadow Striked units
Picked 15.9% · Win 38.2%
10
+7 Strength
Picked 84.1% · Win 46.1%
Main pick

By match duration

Up to 35 min44.4%717 matches
35 to 50 min49.0%873 matches
50 min or more45.0%269 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch46.0%
  • Tango45.4%
  • Circlet45.7%
  • Faerie Fire46.0%
  • Mantle of Intelligence52.6%
  • Magic Stick45.0%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Null Talisman29244.9%2:02
Magic Wand19247.4%2:30
Kaya13452.2%12:28
Sange2665.4%17:00

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Null Talisman2922:02
0–545%
Magic Wand1922:30
0–547%
Kaya13412:28
10–1552%
Sange2617:00
15–2065%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (45.9%); the last number is the sample size.