Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 66 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 55.7% | 652 matches |
| 35 to 50 min | 55.1% | 713 matches |
| 50 min or more | 46.7% | 180 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango52.3%
Iron Branch55.0%
Circlet56.7%
Faerie Fire51.2%
Magic Stick50.0%
Mantle of Intelligence58.6%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Keeper of the Light82.8%+28.4 pp29
Rubick64.6%+10.2 pp144
Phoenix71.4%+17.1 pp28
Ogre Magi65.5%+11.1 pp55
Venomancer72.7%+18.4 pp22
Phantom Lancer62.4%+8.0 pp85
Dazzle70.4%+16.0 pp27
Disruptor63.5%+9.1 pp63
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Sand King81.0%+26.6 pp21
Storm Spirit73.5%+19.2 pp34
Ring Master68.9%+14.5 pp45
Necrophos62.5%+8.1 pp128
Shadow Fiend68.3%+13.9 pp41
Windranger61.0%+6.6 pp141
Silencer64.3%+9.9 pp70
Undying62.8%+8.4 pp86
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma25.0%-29.4 pp52
Marci34.3%-20.1 pp35
Spirit Breaker43.4%-11.0 pp143
Io35.9%-18.5 pp39
Night Stalker42.1%-12.3 pp95
Shadow Shaman45.5%-8.9 pp99
Earthshaker47.5%-6.9 pp141
Outworld Devourer47.3%-7.0 pp131
The column in pp represents the difference from the hero's overall win rate (54.4%); the last number is the sample size.
