Monkey King

Day 10/10 · Divine

Rank

Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Carry
Matches
1,194
Win rate
45.4%
Adjusted WR
42.6%
Pick rate
2.5%
Position in the role
#39 of 126
Score
A71/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 126 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

6 matches · 50.0% win rate · 4.8% of matches
Boundless Strike
1
Jingu Mastery
2
Jingu Mastery
3
Tree Dance
4
Jingu Mastery
5
Wukong's Command
6
Tree Dance
7
Tree Dance
8
Tree Dance
9
Boundless Strike
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.

-1 Jingu Mastery Required Hits
Picked 6.0% · Win 58.8%
25
Additional Wukong's Command Ring
Picked 94.0% · Win 62.3%
Main pick
Jingu Mastery Undispellable
Picked 8.1% · Win 51.3%
20
+60% Boundless Strike Critical Damage
Picked 91.9% · Win 54.5%
Main pick
0 Cooldown Primal Spring
Picked 8.8% · Win 45.4%
15
+110 Jingu Mastery Damage
Picked 91.2% · Win 49.6%
Main pick
+300 Tree Dance Cast Range
Picked 77.6% · Win 46.8%
Main pick
10
+0.2s Boundless Strike Stun Duration
Picked 22.4% · Win 46.6%

By match duration

Up to 35 min40.5%390 matches
35 to 50 min40.6%517 matches
50 min or more54.7%137 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch46.7%
  • Quelling Blade46.5%
  • Tango46.5%
  • Circlet47.1%
  • Magic Stick46.8%
  • Faerie Fire46.6%
  • Slippers of Agility47.3%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Wraith Band1,54245.9%2:20
Magic Wand2,58147.3%3:30
Diffusal Blade77449.5%12:44
Perseverance1,14747.3%12:47
Echo Sabre1,24449.1%14:32
Battle Fury81346.1%14:37
Radiance68051.6%16:29
Desolator1,02651.4%18:31
Yasha71153.2%19:30
Aghanim's Scepter1,05156.8%25:14
Black King Bar2,36948.5%27:26
Eye of Skadi1,01769.6%35:22

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Magic Wand2,5813:30
0–547%5–1047%10–1563%
Black King Bar2,36927:26
15–2061%20–2558%25–3047%30–3541%35–4045%
Wraith Band1,5422:20
0–546%5–1044%
Echo Sabre1,24414:32
5–1056%10–1552%15–2047%20–2540%
Perseverance1,14712:47
5–1052%10–1546%15–2044%20–2554%
Aghanim's Scepter1,05125:14
15–2084%20–2556%25–3054%30–3553%35–4062%
Desolator1,02618:31
10–1564%15–2058%20–2540%
Eye of Skadi1,01735:22
25–3087%30–3574%35–4066%40–4562%
Battle Fury81314:37
10–1553%15–2039%
Diffusal Blade77412:44
5–1071%10–1552%15–2037%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (44.9%); the last number is the sample size.