Mirana

Day 10/10 · Divine and Immortal

Rank

Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Offlane
Matches
123
Win rate
55.3%
Adjusted WR
46.5%
Pick rate
0.2%
Position in the role
#49 of 127
Score
B61/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 652 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

95 matches · 47.4% win rate · 14.6% of matches
Sacred Arrow
1
Leap
2
Starstorm
3
Starstorm
4
Starstorm
5
Moonlight Shadow
6
Starstorm
7
Sacred Arrow
8
Sacred Arrow
9
Sacred Arrow
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.

+2 Multishot Sacred Arrows
Picked 96.8% · Win 56.7%
Main pick
25
-30s Moonlight Shadow Cooldown
Picked 3.2% · Win 50.0%
+200 Starstorm Damage
Picked 100.0% · Win 55.9%
Main pick
20
+? Celestial Quiver Damage
Picked 0.0% · Win –
Moonlight Shadow gives +20% Evasion
Picked 38.0% · Win 55.3%
Best win rate
15
+100 Leap Attack Speed
Picked 62.0% · Win 46.0%
Most picked
-2s Starstorm Cooldown
Picked 48.7% · Win 42.5%
10
+150 Leap Distance
Picked 51.3% · Win 46.2%
Main pick

By match duration

Up to 35 min45.7%2,047 matches
35 to 50 min50.8%2,424 matches
50 min or more57.1%645 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango43.1%
  • Iron Branch41.8%
  • Circlet44.4%
  • Faerie Fire42.7%
  • Magic Stick43.6%
  • Blood Grenade44.8%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Wraith Band2650.0%1:00
Magic Wand2646.2%2:00

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Wraith Band261:00
0–550%
Magic Wand262:00
0–546%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (49.6%); the last number is the sample size.