Medusa

Day 10/10 · Divine and Immortal

Rank

Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Carry
Matches
916
Win rate
49.1%
Adjusted WR
45.9%
Pick rate
1.4%
Position in the role
#24 of 127
Score
A78/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 24 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

6 matches · 83.3% win rate · 25.0% of matches
Mystic Snake
1
Gorgon's Grasp
2
Mystic Snake
3
Split Shot
4
Mystic Snake
5
Split Shot
6
Mystic Snake
7
Split Shot
8
Split Shot
9
Stone Gaze
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.

+2.5s Stone Gaze Duration
Picked 15.6% · Win 65.9%
25
+40 Intelligence
Picked 84.4% · Win 71.0%
Main pick
+40%% Mystic Snake Damage / Mana Gain
Picked 10.2% · Win 58.6%
Best win rate
20
+12% Split Shot Outgoing Damage
Picked 89.8% · Win 57.4%
Most picked
+? Gorgon's Grasp Volley
Picked 0.0% · Win –
15
-4s Mystic Snake Cooldown
Picked 100.0% · Win 51.0%
Main pick
+20%% Gorgon's Grasp Radius
Picked 14.0% · Win 52.0%
Best win rate
10
+12% Stone Gaze Bonus Physical Damage
Picked 86.0% · Win 49.6%
Most picked

By match duration

Up to 35 min33.1%242 matches
35 to 50 min56.3%261 matches
50 min or more63.1%65 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch49.8%
  • Enchanted Mango48.6%
  • Magic Stick51.1%
  • Circlet50.7%
  • Quelling Blade47.4%
  • Magic Wand50.0%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Null Talisman1,00849.5%1:57
Magic Wand76350.6%2:59
Falcon Blade40052.3%4:46
Yasha1,80950.5%11:41
Manta Style1,78650.4%16:12
Maelstrom8350.6%17:58
Butterfly1,33155.3%23:48
Eye of Skadi1,09467.1%30:49
Crystalys75463.1%32:31
Daedalus52172.6%36:13
Aghanim's Scepter27567.6%36:17
Aghanim's Blessing10675.5%42:32

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Yasha1,80911:41
5–1064%10–1551%15–2033%
Manta Style1,78616:12
10–1565%15–2049%20–2530%
Butterfly1,33123:48
15–2080%20–2563%25–3039%30–3543%
Eye of Skadi1,09430:49
20–2583%25–3079%30–3563%35–4049%40–4558%
Null Talisman1,0081:57
0–550%
Magic Wand7632:59
0–551%5–1049%
Crystalys75432:31
25–3062%30–3568%35–4056%
Daedalus52136:13
30–3579%35–4074%40–4557%
Falcon Blade4004:46
0–555%5–1049%
Aghanim's Scepter27536:17
25–3046%30–3561%35–4075%40–4566%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (47.2%); the last number is the sample size.