Lone Druid

Day 10/10 · Divine

Rank

Period: Last 24 hours.

Matches
605
Win rate
48.8%
Adjusted WR
44.8%
Pick rate
3.2%
Position in the meta
#69 of 127

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 305 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

23 matches · 56.5% win rate · 7.5% of matches
Entangle
1
Spirit Link
2
Spirit Link
3
Savage Roar
4
Spirit Link
5
True Form
6
Spirit Link
7
Entangle
8
Entangle
9
Entangle
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

True Form provides 70% Slow Resistance
Picked 0.0% · Win –
25
+?s Entangle Root Duration
Picked 0.0% · Win –
+125 Savage Roar Radius
Picked 0.0% · Win –
Best win rate
20
+55 Attack Speed
Picked 100.0% · Win 0.0%
Most picked
-4s Savage Roar Cooldown
Picked 83.6% · Win 58.5%
Main pick
15
+12 Agility
Picked 16.4% · Win 53.3%
+5s True Form Duration
Picked 21.0% · Win 49.6%
10
+20 Entangle Root Damage Per Second
Picked 79.0% · Win 52.1%
Main pick

By match duration

Up to 35 min41.5%248 matches
35 to 50 min48.7%267 matches
50 min or more68.9%90 matches

Starting items

  • Iron Branch100.0%
  • Observer Ward100.0%
  • Faerie Fire100.0%
  • Blood Grenade100.0%
  • Orb of Frost100.0%
  • Quelling Blade50.0%

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 56 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Power Treads42.9%25.0%–
Mjollnir19.6%36.4%–
Maelstrom16.1%0.0%–
Magic Wand14.3%50.0%–
Aghanim's Scepter7.1%50.0%–
Orb of Corrosion3.6%50.0%–
Boots of Travel1.8%100.0%–
Infused Raindrops1.8%100.0%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (2 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

ItemPurchasesAverageWin rate per minute of purchase
Phase Boots24:13
0–5100%
Maelstrom214:51
10–15100%15–20100%
Diffusal Blade28:38
5–10100%
Oblivion Staff110:20
10–15100%
Orchid Malevolence113:07
10–15100%
Mjollnir119:52
15–20100%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (49.9%); the last number is the sample size.