Lone Druid

Day 10/10 · Divine

Rank

Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Hard Support
Matches
10
Win rate
60.0%
Adjusted WR
31.3%
Pick rate
0.0%
Position in the role
#83 of 127
Score
D34/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 305 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

23 matches · 56.5% win rate · 7.5% of matches
Entangle
1
Spirit Link
2
Spirit Link
3
Savage Roar
4
Spirit Link
5
True Form
6
Spirit Link
7
Entangle
8
Entangle
9
Entangle
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.

True Form provides 70% Slow Resistance
Picked 0.0% · Win –
25
+?s Entangle Root Duration
Picked 0.0% · Win –
+125 Savage Roar Radius
Picked 0.0% · Win –
20
+55 Attack Speed
Picked 0.0% · Win –
-4s Savage Roar Cooldown
Picked 87.5% · Win 71.4%
Most picked
15
+12 Agility
Picked 12.5% · Win 100.0%
Best win rate
+5s True Form Duration
Picked 22.2% · Win 50.0%
Best win rate
10
+20 Entangle Root Damage Per Second
Picked 77.8% · Win 42.9%
Most picked

By match duration

Up to 35 min41.5%248 matches
35 to 50 min48.7%267 matches
50 min or more68.9%90 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch41.2%
  • Blood Grenade38.5%
  • Faerie Fire33.3%
  • Tango16.7%
  • Orb of Blight40.0%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

There is no item data for this function yet.

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (49.9%); the last number is the sample size.