Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 299 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 41.5% | 248 matches |
| 35 to 50 min | 48.7% | 267 matches |
| 50 min or more | 68.9% | 90 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch51.6%
Faerie Fire52.7%
Orb of Blight54.0%
Tango50.8%
Quelling Blade46.2%
Magic Stick48.0%
Orb of Frost53.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 383 | 48.8% | 2:26 | |
| 2,939 | 52.6% | 11:43 | |
| 2,862 | 53.4% | 16:25 | |
| 2,800 | 55.3% | 22:13 | |
| 2,365 | 59.7% | 26:25 | |
| 2,023 | 65.3% | 29:07 | |
| 309 | 61.8% | 29:32 | |
| 1,349 | 63.6% | 34:20 | |
| 666 | 77.6% | 35:18 | |
| 483 | 68.5% | 36:45 | |
| 365 | 72.3% | 37:23 | |
| 553 | 76.9% | 42:23 |
Best allies
Win rate with each ally (minimum of 1 matches).
Dawnbreaker62.5%+12.6 pp72
Lifestealer67.9%+18.0 pp28
Ember Spirit63.3%+13.4 pp49
Techies59.7%+9.8 pp67
Earthshaker59.4%+9.5 pp69
Puck68.2%+18.3 pp22
Night Stalker61.2%+11.3 pp49
Mirana59.4%+9.5 pp64
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 2,939 | 11:43 | 5–1071%10–1553%15–2029% | |
| 2,862 | 16:25 | 10–1575%15–2050%20–2532% | |
| 2,800 | 22:13 | 15–2080%20–2558%25–3027% | |
| 2,365 | 26:25 | 20–2580%25–3057%30–3535% | |
| 2,023 | 29:07 | 20–2589%25–3076%30–3550%35–4039% | |
| 1,349 | 34:20 | 25–3070%30–3570%35–4056%40–4552% | |
| 666 | 35:18 | 30–3585%35–4077%40–4549% | |
| 553 | 42:23 | 35–4083%40–4576%45–5073% | |
| 483 | 36:45 | 30–3579%35–4065%40–4564% | |
| 383 | 2:26 | 0–548%5–1061% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Dark Seer67.3%+17.4 pp52
Shadow Shaman66.1%+16.2 pp62
Shadow Fiend64.5%+14.6 pp31
Lina57.7%+7.8 pp78
Slark56.1%+6.2 pp98
Puck65.4%+15.5 pp26
Queen of Pain60.0%+10.1 pp50
Lion54.9%+5.0 pp111
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Shadow Demon21.1%-28.9 pp19
Grimstroke38.5%-11.5 pp65
Luna42.3%-7.6 pp111
Bounty Hunter39.7%-10.2 pp63
Windranger43.3%-6.6 pp97
Magnus42.3%-7.6 pp78
Pudge46.2%-3.8 pp169
Keeper of the Light33.3%-16.6 pp21
The column in pp represents the difference from the hero's overall win rate (49.9%); the last number is the sample size.
