Period: Last 24 hours.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 382 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 52.2% | 2,339 matches |
| 35 to 50 min | 52.3% | 2,898 matches |
| 50 min or more | 49.4% | 718 matches |
Starting items
Gauntlets of Strength100.0%
Tango80.0%
Quelling Blade70.0%
Faerie Fire60.0%
Iron Branch40.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 142 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 36.6% | 53.8% | 4:12 | |
| 95.8% | 49.3% | 8:10 | |
| 8.5% | 8.3% | 11:42 | |
| 72.5% | 55.3% | 15:37 | |
| 41.5% | 61.0% | 17:58 | |
| 9.9% | 85.7% | 20:50 | |
| 19.7% | 82.1% | 21:16 | |
| 15.5% | 31.8% | 22:33 | |
| 14.1% | 90.0% | 24:43 | |
| 12.0% | 82.4% | 25:00 | |
| 16.9% | 91.7% | 30:19 | |
| 9.2% | 46.2% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Lone Druid75.0%+23.1 pp28
Grimstroke58.8%+7.0 pp289
Lycan65.1%+13.2 pp63
Primal Beast61.0%+9.1 pp141
Shadow Shaman57.3%+5.4 pp405
Dragon Knight56.7%+4.8 pp533
Sven81.8%+30.0 pp11
Invoker55.9%+4.0 pp612
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (10 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 9 | 8:10 | 0–5100%5–1075%15–200% | |
| 6 | 15:37 | 10–15100%15–2050%20–250% | |
| 6 | 17:58 | 10–15100%15–20100%20–2550% | |
| 4 | 21:37 | 15–20100%20–2567% | |
| 3 | 19:11 | 15–20100%20–25100% | |
| 2 | 4:12 | 0–5100%5–10100% | |
| 2 | 24:43 | 20–25100%25–30100% | |
| 2 | 21:16 | 15–20100%20–25100% | |
| 2 | 20:50 | 20–25100% | |
| 1 | 11:42 | 10–150% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Tiny64.4%+12.5 pp191
Shadow Fiend63.2%+11.3 pp182
Underlord64.0%+12.1 pp136
Kez63.2%+11.3 pp144
Lion58.3%+6.4 pp657
Drow Ranger59.0%+7.1 pp402
Templar Assassin62.7%+10.8 pp118
Clockwerk64.3%+12.4 pp84
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma33.0%-18.9 pp103
Winter Wyvern40.4%-11.5 pp218
Spirit Breaker43.4%-8.4 pp449
Oracle40.4%-11.4 pp136
Outworld Devourer44.6%-7.3 pp451
Razor43.1%-8.8 pp225
Arc Warden41.7%-10.2 pp144
Visage38.7%-13.2 pp75
The column in pp represents the difference from the hero's overall win rate (51.9%); the last number is the sample size.
