Lifestealer

Day 10/10 · Divine and Immortal

Rank

Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Offlane
Matches
108
Win rate
48.2%
Adjusted WR
39.0%
Pick rate
0.2%
Position in the role
#74 of 127
Score
C42/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 382 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

94 matches · 48.9% win rate · 24.6% of matches
Feast
1
Open Wounds
2
Feast
3
Rage
4
Feast
5
Infest
6
Feast
7
Rage
8
Rage
9
Rage
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.

+1.0% Feast Heal and Damage
Picked 28.3% · Win 60.0%
Best win rate
25
+1.0s Rage Duration
Picked 71.7% · Win 52.6%
Most picked
+12% Infest Target Movespeed/Health
Picked 27.4% · Win 51.7%
20
+25% Open Wounds Lifesteal
Picked 72.6% · Win 57.1%
Main pick
+175 Infest Damage
Picked 17.6% · Win 47.8%
15
50 Attack Speed on Open Wounds Target
Picked 82.4% · Win 49.1%
Main pick
+4 All Attributes
Picked 100.0% · Win 37.8%
Main pick
10
+20 Movement Speed
Picked 0.0% · Win –

By match duration

Up to 35 min52.2%2,339 matches
35 to 50 min52.3%2,898 matches
50 min or more49.4%718 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Quelling Blade45.1%
  • Gauntlets of Strength45.1%
  • Tango44.9%
  • Iron Branch48.1%
  • Faerie Fire38.2%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

There is no item data for this function yet.

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (51.9%); the last number is the sample size.