Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 447 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 53.1% | 275 matches |
| 35 to 50 min | 48.9% | 327 matches |
| 50 min or more | 50.6% | 81 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango51.2%
Blood Grenade52.3%
Sentry Ward53.1%
Iron Branch50.6%
Boots of Speed50.7%
Faerie Fire50.8%
Circlet52.7%
Wind Lace53.8%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 466 | 53.9% | 6:26 | |
| 355 | 51.3% | 8:05 | |
| 104 | 58.7% | 14:01 | |
| 200 | 52.5% | 15:03 | |
| 34 | 52.9% | 20:00 | |
| 27 | 51.8% | 23:00 | |
| 224 | 56.3% | 29:49 |
Best allies
Win rate with each ally (minimum of 1 matches).
Pugna76.7%+24.2 pp30
Witch Doctor67.1%+14.6 pp76
Shadow Shaman65.7%+13.2 pp67
Nyx Assassin64.9%+12.4 pp74
Vengeful Spirit68.2%+15.7 pp44
Brewmaster70.0%+17.5 pp30
Wraith King64.8%+12.3 pp54
Luna60.2%+7.7 pp123
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 466 | 6:26 | 0–554%5–1054%10–1550% | |
| 355 | 8:05 | 5–1051%10–1553% | |
| 224 | 29:49 | 25–3057%30–3565%35–4033% | |
| 200 | 15:03 | 10–1557%15–2050% | |
| 104 | 14:01 | 10–1557%15–2061% | |
| 34 | 20:00 | 20–2553% | |
| 27 | 23:00 | 20–2552% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Ring Master68.8%+16.3 pp48
Lina63.3%+10.8 pp109
Wraith King68.3%+15.8 pp41
Drow Ranger63.1%+10.6 pp84
Axe62.1%+9.6 pp87
Storm Spirit66.7%+14.2 pp42
Rubick58.6%+6.1 pp181
Shadow Fiend67.7%+15.2 pp34
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Abaddon17.7%-34.8 pp17
Night Stalker39.4%-13.1 pp94
Ogre Magi41.4%-11.1 pp87
Enigma36.1%-16.4 pp36
Templar Assassin37.5%-15.0 pp40
Juggernaut43.6%-8.9 pp101
Anti-Mage45.5%-7.0 pp145
Dark Willow42.7%-9.8 pp68
The column in pp represents the difference from the hero's overall win rate (52.5%); the last number is the sample size.
