Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 1,096 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 48.2% | 985 matches |
| 35 to 50 min | 43.4% | 1,013 matches |
| 50 min or more | 47.3% | 275 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch34.0%
Tango32.6%
Faerie Fire43.2%
Circlet36.0%
Magic Stick33.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Enigma63.3%+17.0 pp98
Ancient Apparition60.2%+13.9 pp83
Witch Doctor56.9%+10.6 pp160
Oracle58.8%+12.4 pp80
Spirit Breaker53.9%+7.6 pp206
Earth Spirit55.1%+8.8 pp138
Pudge51.1%+4.7 pp470
Dragon Knight49.4%+3.1 pp484
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Batrider71.4%+25.1 pp28
Slardar59.5%+13.2 pp116
Sand King61.5%+15.2 pp52
Monkey King57.0%+10.7 pp114
Abaddon62.2%+15.9 pp45
Centaur Warrunner58.2%+11.9 pp79
Terrorblade55.9%+9.6 pp118
Lina52.5%+6.2 pp297
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma31.5%-14.8 pp146
Beastmaster31.5%-14.8 pp54
Omniknight31.4%-15.0 pp51
Techies39.9%-6.4 pp336
Sven40.8%-5.6 pp346
Primal Beast37.7%-8.6 pp130
Disruptor40.2%-6.1 pp261
Spirit Breaker41.5%-4.9 pp398
The column in pp represents the difference from the hero's overall win rate (46.3%); the last number is the sample size.
