Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 270 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 60.9% | 501 matches |
| 35 to 50 min | 56.7% | 462 matches |
| 50 min or more | 55.0% | 140 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango52.7%
Blood Grenade53.6%
Iron Branch52.9%
Sentry Ward51.5%
Magic Stick52.4%
Faerie Fire53.3%
Ring of Regen52.6%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 55 | 60.0% | 2:32 | |
| 27 | 55.6% | 3:00 | |
| 138 | 52.9% | 9:47 | |
| 548 | 53.7% | 15:21 | |
| 374 | 58.0% | 27:20 |
Best allies
Win rate with each ally (minimum of 1 matches).
Visage92.3%+34.4 pp13
Weaver80.0%+22.0 pp30
Bounty Hunter67.9%+10.0 pp106
Nyx Assassin67.2%+9.3 pp122
Tinker70.7%+12.7 pp58
Riki74.2%+16.2 pp31
Anti-Mage63.8%+5.9 pp152
Winter Wyvern64.8%+6.9 pp108
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 548 | 15:21 | 10–1559%15–2049%20–2559% | |
| 374 | 27:20 | 20–2562%25–3061%30–3549% | |
| 138 | 9:47 | 5–1049%10–1557% | |
| 55 | 2:32 | 0–560% | |
| 27 | 3:00 | 0–556% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Dragon Knight68.5%+10.5 pp206
Pugna75.0%+17.0 pp52
Hoodwink68.6%+10.7 pp153
Storm Spirit75.6%+17.7 pp41
Ogre Magi70.2%+12.3 pp94
Viper73.3%+15.4 pp45
Beastmaster75.0%+17.0 pp36
Crystal Maiden67.3%+9.3 pp110
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Outworld Devourer45.6%-12.3 pp149
Dazzle43.1%-14.9 pp65
Wraith King44.8%-13.1 pp87
Phantom Lancer46.4%-11.6 pp97
Arc Warden42.2%-15.7 pp45
Bounty Hunter48.0%-10.0 pp123
Shadow Shaman50.4%-7.6 pp135
Weaver43.6%-14.4 pp39
The column in pp represents the difference from the hero's overall win rate (58.0%); the last number is the sample size.
