Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 502 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 38.8% | 668 matches |
| 35 to 50 min | 52.3% | 733 matches |
| 50 min or more | 55.6% | 169 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango41.2%
Gauntlets of Strength43.8%
Iron Branch35.0%
Blood Grenade66.7%
Magic Stick45.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Dragon Knight58.2%+11.3 pp67
Night Stalker83.3%+36.4 pp6
Disruptor54.0%+7.1 pp87
Terrorblade59.0%+12.1 pp39
Invoker50.6%+3.7 pp172
Ogre Magi54.0%+7.1 pp63
Luna51.6%+4.7 pp93
Lifestealer50.0%+3.1 pp128
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Viper66.7%+19.8 pp39
Clockwerk67.7%+20.9 pp31
Leshrac68.0%+21.1 pp25
Storm Spirit61.1%+14.2 pp54
Sniper57.3%+10.4 pp103
Morphling63.2%+16.3 pp38
Tidehunter56.4%+9.6 pp101
Kez61.5%+14.7 pp39
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Oracle27.5%-19.4 pp40
Outworld Devourer38.0%-8.9 pp121
Sven37.5%-9.4 pp104
Dragon Knight39.6%-7.3 pp149
Lifestealer39.2%-7.6 pp130
Necrophos39.5%-7.4 pp119
Gyrocopter34.1%-12.8 pp44
Chen0.0%-46.9 pp4
The column in pp represents the difference from the hero's overall win rate (46.9%); the last number is the sample size.
