Brewmaster

Day 10/10 · Divine and Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
113
Win rate
52.2%
Adjusted WR
43.1%
Pick rate
0.2%
Position in the role
#75 of 127
Score
C46/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 265 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

43 matches · 62.8% win rate · 16.2% of matches
Thunder Clap
1
Drunken Brawler
2
Thunder Clap
3
Drunken Brawler
4
Thunder Clap
5
Primal Split
6
Thunder Clap
7
Drunken Brawler
8
Drunken Brawler
9
Cinder Brew
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

?x Drunken Brawler Stance Bonuses
Picked 0.0% · Win –
25
Cinder Brew applies Fear when ignited
Picked 100.0% · Win 57.1%
Main pick
-?s Primal Split Cooldown
Picked 0.0% · Win –
20
+110 Attack Speed
Picked 100.0% · Win 51.6%
Main pick
+40%% Cinder Brew Damage/Duration
Picked 12.7% · Win 69.6%
Best win rate
15
+600 Brewlings Health
Picked 87.3% · Win 48.7%
Most picked
+13 Brewlings Base Damage
Picked 100.0% · Win 50.0%
Main pick
10
+?/?s Drunken Brawler Brew Up / Extend Duration
Picked 0.0% · Win –

By match duration

Up to 35 min52.7%604 matches
35 to 50 min51.7%713 matches
50 min or more54.6%174 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango49.7%
  • Iron Branch51.0%
  • Quelling Blade49.1%
  • Circlet59.0%
  • Faerie Fire39.1%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

There is no item data for this function yet.

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (52.4%); the last number is the sample size.