Brewmaster

Day 10/10 · Immortal

Rank

Period: Last 24 hours.

Matches
812
Win rate
51.0%
Adjusted WR
47.6%
Pick rate
4.8%
Position in the meta
#66 of 127

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 281 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

43 matches · 62.8% win rate · 15.3% of matches
Thunder Clap
1
Drunken Brawler
2
Thunder Clap
3
Drunken Brawler
4
Thunder Clap
5
Primal Split
6
Thunder Clap
7
Drunken Brawler
8
Drunken Brawler
9
Cinder Brew
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

?x Drunken Brawler Stance Bonuses
Picked 0.0% · Win –
25
Cinder Brew applies Fear when ignited
Picked 100.0% · Win 62.7%
Main pick
-?s Primal Split Cooldown
Picked 0.0% · Win –
20
+110 Attack Speed
Picked 100.0% · Win 58.6%
Main pick
+40%% Cinder Brew Damage/Duration
Picked 6.3% · Win 57.6%
Best win rate
15
+600 Brewlings Health
Picked 93.7% · Win 53.8%
Most picked
+13 Brewlings Base Damage
Picked 100.0% · Win 52.1%
Main pick
10
+?/?s Drunken Brawler Brew Up / Extend Duration
Picked 0.0% · Win –

By match duration

Up to 35 min50.1%353 matches
35 to 50 min51.1%366 matches
50 min or more53.8%93 matches

Starting items

  • Gauntlets of Strength100.0%
  • Circlet100.0%
  • Tango100.0%
  • Iron Branch80.0%
  • Quelling Blade60.0%
  • Observer Ward20.0%

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 47 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Bracer46.8%45.5%2:23
Magic Wand59.6%64.3%2:30
Urn of Shadows23.4%54.6%6:10
Phase Boots34.0%50.0%8:37
Radiance12.8%66.7%15:07
Hand of Midas27.7%38.5%15:23
Soul Ring12.8%66.7%16:55
Aghanim's Scepter57.4%66.7%18:51
Blink Dagger31.9%86.7%21:27
Spirit Vessel25.5%66.7%–
Tranquil Boots12.8%50.0%–
Assault Cuirass8.5%100.0%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (5 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

ItemPurchasesAverageWin rate per minute of purchase
Bracer53:12
0–575%5–100%
Magic Wand32:30
0–567%
Urn of Shadows35:37
0–50%5–1050%
Aghanim's Scepter318:51
15–20100%20–25100%
Blink Dagger121:27
20–25100%
Phase Boots18:37
5–10100%
Hand of Midas115:23
15–200%
Radiance115:07
15–20100%
Soul Ring116:55
15–200%
Meteor Hammer110:49
10–15100%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (52.3%); the last number is the sample size.