Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 281 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 55.8% | 240 matches |
| 35 to 50 min | 53.5% | 327 matches |
| 50 min or more | 50.7% | 73 matches |
Starting items
Gauntlets of Strength100.0%
Circlet100.0%
Tango100.0%
Iron Branch80.0%
Quelling Blade60.0%
Observer Ward20.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 47 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 46.8% | 45.5% | 2:23 | |
| 59.6% | 64.3% | 2:30 | |
| 23.4% | 54.6% | 6:10 | |
| 34.0% | 50.0% | 8:37 | |
| 12.8% | 66.7% | 15:07 | |
| 27.7% | 38.5% | 15:23 | |
| 12.8% | 66.7% | 16:55 | |
| 57.4% | 66.7% | 18:51 | |
| 31.9% | 86.7% | 21:27 | |
| 25.5% | 66.7% | – | |
| 12.8% | 50.0% | – | |
| 8.5% | 100.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Death Prophet77.3%+24.9 pp22
Bounty Hunter67.7%+15.4 pp62
Techies63.4%+11.1 pp112
Phantom Lancer63.8%+11.5 pp94
Outworld Devourer64.3%+12.0 pp84
Sven62.6%+10.3 pp99
Warlock69.7%+17.4 pp33
Kunkka78.6%+26.2 pp14
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (5 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 5 | 3:12 | 0–575%5–100% | |
| 3 | 2:30 | 0–567% | |
| 3 | 5:37 | 0–50%5–1050% | |
| 3 | 18:51 | 15–20100%20–25100% | |
| 1 | 21:27 | 20–25100% | |
| 1 | 8:37 | 5–10100% | |
| 1 | 15:23 | 15–200% | |
| 1 | 15:07 | 15–20100% | |
| 1 | 16:55 | 15–200% | |
| 1 | 10:49 | 10–15100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Terrorblade72.2%+19.9 pp36
Monkey King70.8%+18.5 pp24
Snapfire60.6%+8.3 pp94
Tidehunter60.2%+7.9 pp83
Lion57.3%+5.0 pp150
Shadow Fiend64.3%+12.0 pp42
Lina58.7%+6.3 pp104
Troll Warlord80.0%+27.7 pp10
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Spirit Breaker38.7%-13.7 pp119
Outworld Devourer42.5%-9.8 pp87
Anti-Mage46.5%-5.8 pp157
Oracle38.2%-14.1 pp34
Necrophos44.2%-8.2 pp77
Dragon Knight47.3%-5.0 pp148
Beastmaster31.3%-21.1 pp16
Legion Commander45.8%-6.5 pp96
The column in pp represents the difference from the hero's overall win rate (52.3%); the last number is the sample size.
