Beastmaster

Day 10/10 · Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
88
Win rate
54.6%
Adjusted WR
44.2%
Pick rate
0.5%
Position in the role
#42 of 126
Score
A68/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 307 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

53 matches · 56.6% win rate · 17.3% of matches
Summon Razorback
1
Wild Axes
2
Summon Razorback
3
Wild Axes
4
Wild Axes
5
Primal Roar
6
Wild Axes
7
Summon Razorback
8
Summon Razorback
9
Summon Raptors
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

No Wild Axes Cooldown
Picked 42.4% · Win 60.3%
25
-20s Primal Roar Cooldown
Picked 57.6% · Win 62.6%
Main pick
+25 Damage to Beastmaster and his summons
Picked 52.8% · Win 51.8%
Most picked
20
+250 Health to Beastmaster and his summons
Picked 47.2% · Win 55.1%
Best win rate
+15 Movespeed to Beastmaster and his summons
Picked 28.2% · Win 47.2%
15
+200 Primal Roar Cast Range
Picked 71.8% · Win 48.2%
Main pick
+5 Armor
Picked 0.0% · Win –
10
+1.5% Wild Axes Damage Amp Per Stack
Picked 100.0% · Win 46.0%
Main pick

By match duration

Up to 35 min51.6%223 matches
35 to 50 min41.9%155 matches
50 min or more41.2%34 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch46.2%
  • Tango47.3%
  • Faerie Fire45.7%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Bottle3938.5%1:00
Magic Wand19347.7%3:31
Aghanim's Scepter29751.5%14:05
Blink Dagger25649.2%17:29
Black King Bar18654.3%23:39

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Aghanim's Scepter29714:05
10–1558%15–2041%
Blink Dagger25617:29
15–2053%20–2524%
Magic Wand1933:31
0–551%5–1031%
Black King Bar18623:39
20–2560%25–3040%
Bottle391:00
0–538%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (48.6%); the last number is the sample size.