Bane

Day 10/10 · Divine and Immortal

Rank

Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Offlane
Matches
16
Win rate
37.5%
Adjusted WR
18.5%
Pick rate
0.0%
Position in the role
#124 of 127
Score
D5/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 403 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

70 matches · 42.9% win rate · 17.4% of matches
Brain Sap
1
Nightmare
2
Brain Sap
3
Nightmare
4
Nightmare
5
Fiend's Grip
6
Nightmare
7
Enfeeble
8
Enfeeble
9
Enfeeble
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.

+275 Brain Sap Damage/Heal
Picked 80.0% · Win 100.0%
Main pick
25
+3s Fiend's Grip Duration
Picked 20.0% · Win 100.0%
-3s Nightmare Cooldown
Picked 57.1% · Win 50.0%
Most picked
20
+30 Movement Speed
Picked 42.9% · Win 100.0%
Best win rate
+13 Enfeeble Damage Per Second
Picked 55.6% · Win 40.0%
Most picked
15
+5% Fiend's Grip Max Mana Drain
Picked 44.4% · Win 75.0%
Best win rate
+125 Brain Sap Cast Range
Picked 50.0% · Win 50.0%
Main pick
10
+20% Enfeeble Cast Range Reduction
Picked 50.0% · Win 33.3%

By match duration

Up to 35 min49.1%436 matches
35 to 50 min55.5%472 matches
50 min or more61.5%122 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch55.6%
  • Tango44.4%
  • Circlet40.0%
  • Magic Stick60.0%
  • Faerie Fire25.0%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

There is no item data for this function yet.

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (53.5%); the last number is the sample size.