Bane

Day 10/10 · Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
24
Win rate
54.2%
Adjusted WR
35.1%
Pick rate
0.1%
Position in the role
#83 of 126
Score
C35/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 487 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

90 matches · 44.4% win rate · 18.5% of matches
Brain Sap
1
Nightmare
2
Brain Sap
3
Nightmare
4
Nightmare
5
Fiend's Grip
6
Nightmare
7
Enfeeble
8
Enfeeble
9
Enfeeble
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

+275 Brain Sap Damage/Heal
Picked 54.2% · Win 84.6%
Main pick
25
+3s Fiend's Grip Duration
Picked 45.8% · Win 36.4%
-3s Nightmare Cooldown
Picked 35.1% · Win 65.0%
Best win rate
20
+30 Movement Speed
Picked 64.9% · Win 54.1%
Most picked
+13 Enfeeble Damage Per Second
Picked 72.7% · Win 53.1%
Main pick
15
+5% Fiend's Grip Max Mana Drain
Picked 27.3% · Win 50.0%
+125 Brain Sap Cast Range
Picked 45.9% · Win 51.1%
Best win rate
10
+20% Enfeeble Cast Range Reduction
Picked 54.1% · Win 43.4%
Most picked

By match duration

Up to 35 min44.8%250 matches
35 to 50 min58.9%214 matches
50 min or more60.4%48 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch47.6%
  • Tango47.4%
  • Faerie Fire51.1%
  • Circlet47.1%
  • Magic Stick54.2%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

There is no item data for this function yet.

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (53.1%); the last number is the sample size.