Bane

Day 10/10 · Divine

Rank

Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Hard Support
Matches
846
Win rate
50.1%
Adjusted WR
46.8%
Pick rate
1.8%
Position in the role
#35 of 127
Score
A74/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 403 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

70 matches · 42.9% win rate · 17.4% of matches
Brain Sap
1
Nightmare
2
Brain Sap
3
Nightmare
4
Nightmare
5
Fiend's Grip
6
Nightmare
7
Enfeeble
8
Enfeeble
9
Enfeeble
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.

+275 Brain Sap Damage/Heal
Picked 15.9% · Win 71.0%
Best win rate
25
+3s Fiend's Grip Duration
Picked 84.1% · Win 68.9%
Most picked
-3s Nightmare Cooldown
Picked 61.2% · Win 67.0%
Most picked
20
+30 Movement Speed
Picked 38.8% · Win 70.3%
Best win rate
+13 Enfeeble Damage Per Second
Picked 31.2% · Win 63.9%
Best win rate
15
+5% Fiend's Grip Max Mana Drain
Picked 68.8% · Win 62.7%
Most picked
+125 Brain Sap Cast Range
Picked 27.7% · Win 54.0%
Best win rate
10
+20% Enfeeble Cast Range Reduction
Picked 72.3% · Win 53.7%
Most picked

By match duration

Up to 35 min53.4%178 matches
35 to 50 min52.4%250 matches
50 min or more63.0%73 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango51.7%
  • Blood Grenade52.3%
  • Iron Branch51.3%
  • Magic Stick55.1%
  • Sentry Ward53.9%
  • Faerie Fire48.4%
  • Enchanted Mango50.7%
  • Circlet52.4%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Infused Raindrops23854.6%5:12
Magic Wand1,43952.8%5:27
Ring of Basilius1,65452.2%6:48
Aether Lens87356.4%21:17
Glimmer Cape34849.7%23:52
Blink Dagger90564.3%25:59
Aghanim's Scepter84868.8%32:38

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Ring of Basilius1,6546:48
0–549%5–1055%10–1549%
Magic Wand1,4395:27
0–553%5–1058%10–1546%
Blink Dagger90525:59
15–2064%20–2563%25–3065%30–3567%35–4057%
Aether Lens87321:17
15–2060%20–2558%25–3045%
Aghanim's Scepter84832:38
20–2573%25–3069%30–3572%35–4065%40–4564%
Glimmer Cape34823:52
15–2055%20–2549%25–3050%
Infused Raindrops2385:12
0–555%5–1054%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (53.5%); the last number is the sample size.