Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 502 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 46.5% | 921 matches |
| 35 to 50 min | 49.3% | 1,019 matches |
| 50 min or more | 48.2% | 245 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango37.9%
Blood Grenade36.4%
Iron Branch38.0%
Sentry Ward36.6%
Circlet41.0%
Magic Stick29.5%
Faerie Fire34.3%
Ring of Protection40.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 60 | 33.3% | 4:30 | |
| 28 | 57.1% | 17:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Visage71.0%+22.6 pp31
Bounty Hunter58.9%+10.5 pp209
Sven55.3%+7.0 pp302
Pugna59.0%+10.7 pp100
Juggernaut53.6%+5.2 pp463
Earth Spirit58.0%+9.7 pp112
Tinker57.5%+9.2 pp113
Lifestealer53.4%+5.0 pp341
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 60 | 4:30 | 0–527%5–1040% | |
| 28 | 17:00 | 15–2057% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend64.7%+16.3 pp133
Queen of Pain61.1%+12.7 pp244
Shadow Demon62.9%+14.6 pp62
Weaver58.9%+10.6 pp112
Sniper55.6%+7.3 pp241
Nature's Prophet56.6%+8.3 pp166
Drow Ranger54.3%+5.9 pp339
Underlord57.5%+9.2 pp113
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Night Stalker39.1%-9.3 pp315
Omniknight32.3%-16.1 pp62
Sven41.0%-7.3 pp351
Spirit Breaker41.7%-6.6 pp427
Primal Beast38.7%-9.6 pp137
Grimstroke41.2%-7.2 pp243
Lifestealer44.6%-3.8 pp525
Nyx Assassin43.7%-4.6 pp359
The column in pp represents the difference from the hero's overall win rate (48.3%); the last number is the sample size.
