Arc Warden

Day 10/10 · Immortal

Rank

Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Offlane
Matches
2
Win rate
50.0%
Adjusted WR
9.5%
Pick rate
0.0%
Position in the role
#117 of 125
Score
D9/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 72 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

5 matches · 20.0% win rate · 6.9% of matches
Spark Wraith
1
Flux
2
Spark Wraith
3
Flux
4
Spark Wraith
5
Tempest Double
6
Spark Wraith
7
Magnetic Field
8
Flux
9
Flux
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.

+1.0 Runic Infusion All Attributes Bonus
Picked 50.0% · Win 100.0%
Main pick
25
+30s Spark Wraith Duration
Picked 50.0% · Win 0.0%
+240 Spark Wraith Damage
Picked 20.0% · Win 0.0%
20
-4s Magnetic Field Cooldown
Picked 80.0% · Win 62.5%
Main pick
+20% Flux Slow
Picked 50.0% · Win 66.7%
Main pick
15
+25 Magnetic Field Attack Speed
Picked 50.0% · Win 50.0%
+200 Flux Cast Range
Picked 46.7% · Win 57.1%
Best win rate
10
+200 Health
Picked 53.3% · Win 37.5%
Most picked

By match duration

Up to 35 min54.3%328 matches
35 to 50 min56.5%308 matches
50 min or more41.8%79 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch43.8%
  • Circlet43.8%
  • Tango50.0%
  • Faerie Fire28.6%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

There is no item data for this function yet.

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (51.7%); the last number is the sample size.