Io

Day 10/10 · Divine

Rank

Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Offlane
Matches
91
Win rate
45.1%
Adjusted WR
35.2%
Pick rate
0.2%
Position in the role
#80 of 127
Score
C39/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 220 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

94 matches · 59.6% win rate · 42.7% of matches
Spirits
1
Tether
2
Spirits
3
Overcharge
4
Spirits
5
Relocate
6
Spirits
7
Overcharge
8
Overcharge
9
Overcharge
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.

-?s Relocate Cast Delay
Picked 0.0% · Win –
25
Attack Tethered Ally's Target (=50% damage)
Picked 100.0% · Win 55.0%
Main pick
+0.2% Overcharge Max HP Regen Bonus
Picked 8.9% · Win 50.0%
20
-30s Relocate Cooldown
Picked 91.1% · Win 65.0%
Main pick
+5% Tether Movement Speed
Picked 0.9% · Win 100.0%
Best win rate
15
+40%% Spirits Damage
Picked 99.1% · Win 56.4%
Most picked
+1.5s Overcharge Duration
Picked 75.1% · Win 51.3%
Main pick
10
+8 Strength
Picked 24.9% · Win 43.6%

By match duration

Up to 35 min49.7%443 matches
35 to 50 min51.9%372 matches
50 min or more40.9%93 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch50.7%
  • Tango50.4%
  • Gauntlets of Strength48.2%
  • Faerie Fire48.9%
  • Magic Stick47.7%
  • Circlet50.7%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Soul Ring3046.7%2:00
Magic Wand5750.9%3:32
Helm of the Dominator2669.2%9:00
Aghanim's Scepter9752.6%16:07

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Aghanim's Scepter9716:07
15–2053%
Magic Wand573:32
0–551%
Soul Ring302:00
0–547%
Helm of the Dominator269:00
5–1069%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (51.6%); the last number is the sample size.