Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 44 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 68.6% | 188 matches |
| 35 to 50 min | 51.7% | 178 matches |
| 50 min or more | 46.0% | 37 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch53.4%
Circlet54.1%
Tango52.8%
Enchanted Mango56.1%
Faerie Fire51.6%
Magic Stick54.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 773 | 53.4% | 1:49 | |
| 200 | 54.0% | 2:29 | |
| 855 | 56.4% | 2:46 | |
| 126 | 62.7% | 5:05 | |
| 756 | 57.1% | 9:03 | |
| 151 | 60.9% | 9:26 | |
| 998 | 55.4% | 10:08 | |
| 1,005 | 56.3% | 12:23 | |
| 764 | 57.9% | 12:52 | |
| 1,046 | 60.0% | 13:23 | |
| 128 | 56.3% | 25:14 | |
| 426 | 70.0% | 27:39 |
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,046 | 13:23 | 5–1058%10–1559%15–2056%20–2566%25–3066% | |
| 1,005 | 12:23 | 5–1059%10–1558%15–2052% | |
| 998 | 10:08 | 0–554%5–1057%10–1557%15–2049% | |
| 855 | 2:46 | 0–557%5–1055% | |
| 773 | 1:49 | 0–553% | |
| 764 | 12:52 | 5–1068%10–1558%15–2054% | |
| 756 | 9:03 | 0–559%5–1054%10–1559%15–2056% | |
| 426 | 27:39 | 20–2576%25–3073%30–3562% | |
| 200 | 2:29 | 0–554% | |
| 151 | 9:26 | 5–1066%10–1554% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Juggernaut73.5%+15.1 pp49
Pangolier76.7%+18.3 pp30
Ursa75.9%+17.5 pp29
Windranger67.8%+9.4 pp90
Viper73.5%+15.2 pp34
Abaddon100.0%+41.7 pp5
Clinkz83.3%+25.0 pp12
Primal Beast75.0%+16.7 pp24
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Anti-Mage36.9%-21.4 pp65
Lycan23.1%-35.3 pp13
Legion Commander37.5%-20.8 pp48
Slark44.6%-13.8 pp74
Brewmaster27.3%-31.1 pp11
Meepo30.8%-27.6 pp13
Grimstroke45.7%-12.7 pp46
Necrophos46.9%-11.4 pp49
The column in pp represents the difference from the hero's overall win rate (58.4%); the last number is the sample size.
