Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 85 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 49.5% | 362 matches |
| 35 to 50 min | 54.1% | 364 matches |
| 50 min or more | 55.7% | 115 matches |
Starting items
Iron Branch100.0%
Magic Stick100.0%
Observer Ward100.0%
Tango100.0%
Faerie Fire100.0%
Magic Wand50.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 51 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 80.4% | 36.6% | 1:52 | |
| 54.9% | 17.9% | 7:32 | |
| 94.1% | 41.7% | 11:16 | |
| 25.5% | 61.5% | 15:09 | |
| 51.0% | 65.4% | 19:06 | |
| 39.2% | 55.0% | 21:28 | |
| 15.7% | 75.0% | 24:17 | |
| 13.7% | 100.0% | – | |
| 11.8% | 66.7% | – | |
| 7.8% | 100.0% | – | |
| 7.8% | 25.0% | – | |
| 5.9% | 33.3% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Enigma75.4%+24.0 pp57
Puck100.0%+48.5 pp5
Invoker68.3%+16.9 pp60
Spirit Breaker59.3%+7.8 pp172
Bane71.4%+20.0 pp21
Axe59.6%+8.1 pp104
Night Stalker58.3%+6.8 pp127
Largo72.2%+20.7 pp18
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (2 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 2 | 11:16 | 10–1550% | |
| 2 | 1:52 | 0–550% | |
| 2 | 7:30 | 5–1050% | |
| 2 | 17:52 | 15–200%20–25100% | |
| 1 | 27:40 | 25–30100% | |
| 1 | 19:06 | 15–20100% | |
| 1 | 24:17 | 20–25100% | |
| 1 | 15:09 | 15–20100% | |
| 1 | 21:28 | 20–250% | |
| 1 | 15:09 | 15–20100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Drow Ranger65.0%+13.5 pp97
Nature's Prophet63.1%+11.6 pp65
Magnus59.7%+8.2 pp119
Windranger58.0%+6.5 pp162
Venomancer63.5%+12.0 pp52
Tidehunter59.6%+8.1 pp99
Doom60.8%+9.3 pp74
Hoodwink57.9%+6.5 pp126
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Warlock31.6%-19.9 pp38
Earthshaker40.4%-11.1 pp161
Shadow Shaman39.5%-12.0 pp109
Anti-Mage44.4%-7.0 pp180
Dawnbreaker44.7%-6.8 pp132
Juggernaut45.2%-6.3 pp146
Disruptor42.9%-8.6 pp84
Invoker47.7%-3.8 pp235
The column in pp represents the difference from the hero's overall win rate (51.5%); the last number is the sample size.
