Storm Spirit

Day 10/10 · Divine

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
2,734
Win rate
46.7%
Adjusted WR
44.8%
Pick rate
5.7%
Position in the role
#42 of 127
Score
A68/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 420 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

137 matches · 52.6% win rate · 32.6% of matches
Static Remnant
1
Overload
2
Static Remnant
3
Overload
4
Static Remnant
5
Ball Lightning
6
Static Remnant
7
Electric Vortex
8
Overload
9
Overload
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

=2x Overload Attack Bounce
Picked 61.9% · Win 63.9%
Most picked
25
450 Distance Auto Remnant in Ball Lightning
Picked 38.1% · Win 64.5%
Best win rate
+0.2s Electric Vortex Duration
Picked 52.9% · Win 53.7%
Most picked
20
-1.25s Static Remnant Cooldown
Picked 47.1% · Win 56.9%
Best win rate
+250 Health
Picked 30.2% · Win 47.9%
15
+60 Static Remnant Damage
Picked 69.8% · Win 49.4%
Main pick
+25.0/25.0% Overload Attack/Movement Speed Slow
Picked 4.5% · Win 47.8%
Best win rate
10
+1.5 Mana Regen
Picked 95.5% · Win 46.9%
Most picked

By match duration

Up to 35 min39.9%431 matches
35 to 50 min51.3%555 matches
50 min or more52.8%180 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch46.9%
  • Tango47.0%
  • Faerie Fire46.9%
  • Observer Ward46.4%
  • Magic Stick41.6%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand5,81947.2%4:25
Soul Ring5,71347.6%6:38
Oblivion Staff5,76650.3%15:59
Kaya6,40549.3%17:57
Witch Blade5,80150.3%18:18
Orchid Malevolence1,73149.4%18:38
Sange4,67254.9%24:32
Kaya and Sange4,67054.9%24:42
Black King Bar4,39748.9%27:46
Perseverance1,58763.0%28:58
Parasma3,20867.2%33:04
Aghanim's Scepter1,53559.7%39:42

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Kaya6,40517:57
10–1551%15–2052%20–2542%25–3048%30–3546%35–4056%
Magic Wand5,8194:25
0–548%5–1047%10–1544%
Witch Blade5,80118:18
10–1558%15–2046%20–2547%25–3052%30–3550%35–4050%
Oblivion Staff5,76615:59
5–1062%10–1552%15–2046%20–2542%25–3051%30–3558%35–4059%
Soul Ring5,7136:38
0–549%5–1048%10–1542%
Sange4,67224:32
10–1578%15–2061%20–2558%25–3049%30–3549%35–4051%40–4564%
Kaya and Sange4,67024:42
10–1590%15–2060%20–2558%25–3049%30–3549%35–4051%40–4567%
Black King Bar4,39727:46
15–2076%20–2553%25–3047%30–3545%35–4049%40–4552%
Parasma3,20833:04
20–2581%25–3073%30–3567%35–4063%40–4559%45–5062%
Orchid Malevolence1,73118:38
10–1556%15–2049%20–2545%25–3050%30–3542%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (46.5%); the last number is the sample size.