Spectre

Day 10/10 · Immortal

Rank

Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Offlane
Matches
6
Win rate
33.3%
Adjusted WR
9.7%
Pick rate
0.0%
Position in the role
#112 of 125
Score
D13/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 147 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

51 matches · 49.0% win rate · 34.7% of matches
Spectral Dagger
1
Shadow Step
2
Spectral Dagger
3
Dispersion
4
Spectral Dagger
5
Haunt
6
Spectral Dagger
7
Dispersion
8
Dispersion
9
Dispersion
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.

+12% All Spectre Illusion Damage
Picked 57.1% · Win 75.0%
Main pick
25
+4% Dispersion
Picked 42.9% · Win 66.7%
+325 Health
Picked 0.0% · Win –
20
+15% Spectral Dagger Slow/Bonus
Picked 100.0% · Win 90.0%
Main pick
+?s Shadow Step Duration
Picked 0.0% · Win –
15
+80 Spectral Dagger Damage
Picked 100.0% · Win 55.0%
Main pick
-3s Spectral Dagger Cooldown
Picked 23.8% · Win 57.9%
Best win rate
10
+12 Desolate Damage
Picked 76.3% · Win 55.7%
Most picked

By match duration

Up to 35 min43.9%460 matches
35 to 50 min56.2%587 matches
50 min or more50.3%153 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango58.5%
  • Iron Branch54.7%
  • Magic Stick51.9%
  • Quelling Blade52.1%
  • Circlet57.1%
  • Faerie Fire45.0%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

There is no item data for this function yet.

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (50.7%); the last number is the sample size.