Skywrath Mage

Day 10/10 · Immortal

Rank

Period: Last 24 hours.

Matches
1,693
Win rate
49.1%
Adjusted WR
46.8%
Pick rate
10.1%
Position in the meta
#67 of 127

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 160 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

39 matches · 59.0% win rate · 24.4% of matches
Concussive Shot
1
Arcane Bolt
2
Arcane Bolt
3
Ancient Seal
4
Arcane Bolt
5
Mystic Flare
6
Arcane Bolt
7
Ancient Seal
8
Ancient Seal
9
Ancient Seal
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

+1.5x Arcane Bolt Int Multiplier
Picked 42.9% · Win 63.5%
Best win rate
25
+400 Mystic Flare Damage
Picked 57.1% · Win 59.9%
Most picked
Global Concussive Shot
Picked 33.9% · Win 59.0%
Best win rate
20
+10% Ancient Seal Increased Magic Damage
Picked 66.1% · Win 58.9%
Most picked
-6s Ancient Seal Cooldown
Picked 86.6% · Win 54.3%
Most picked
15
+20% Concussive Shot Slow
Picked 13.4% · Win 56.4%
Best win rate
+1.5 Mana Regen
Picked 25.4% · Win 51.7%
Best win rate
10
+125 Arcane Bolt Cast Range
Picked 74.6% · Win 48.9%
Most picked

By match duration

Up to 35 min51.3%762 matches
35 to 50 min46.8%744 matches
50 min or more49.7%187 matches

Starting items

  • Mantle of Intelligence100.0%
  • Circlet100.0%
  • Tango100.0%
  • Blood Grenade88.9%
  • Clarity55.6%
  • Iron Branch44.4%
  • Faerie Fire11.1%
  • Wind Lace11.1%

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 105 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Null Talisman86.7%50.6%2:11
Bottle2.9%33.3%4:13
Magic Wand24.8%57.7%10:49
Arcane Boots58.1%59.0%12:35
Rod of Atos41.9%68.2%12:35
Meteor Hammer12.4%100.0%16:43
Glimmer Cape3.8%25.0%26:37
Kaya10.5%63.6%–
Blink Dagger4.8%80.0%–
Boots of Travel3.8%100.0%–
Eul's Scepter of Divinity3.8%75.0%–
Aghanim's Scepter2.9%100.0%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (9 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

ItemPurchasesAverageWin rate per minute of purchase
Null Talisman92:11
Start100%0–550%
Ring of Basilius68:28
0–550%5–1050%10–15100%15–200%
Arcane Boots612:35
5–100%10–15100%15–2050%
Meteor Hammer416:43
15–20100%
Kaya416:01
15–20100%
Magic Wand38:26
0–5100%5–10100%10–150%
Rod of Atos312:35
10–1567%
Infused Raindrops25:16
0–5100%5–10100%
Bottle14:13
0–5100%
Glimmer Cape126:37
25–300%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (48.5%); the last number is the sample size.