Period: Last 24 hours.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 156 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 53.3% | 1,911 matches |
| 35 to 50 min | 52.9% | 2,074 matches |
| 50 min or more | 50.0% | 506 matches |
Starting items
Tango85.7%
Blood Grenade85.7%
Iron Branch71.4%
Magic Stick71.4%
Faerie Fire57.1%
Healing Salve42.9%
Circlet28.6%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 124 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 57.3% | 60.6% | 5:21 | |
| 77.4% | 62.5% | 9:08 | |
| 8.9% | 63.6% | 9:14 | |
| 4.0% | 40.0% | 12:17 | |
| 2.4% | 100.0% | 15:37 | |
| 5.6% | 100.0% | 15:38 | |
| 62.9% | 76.9% | 16:34 | |
| 23.4% | 86.2% | 18:44 | |
| 13.7% | 70.6% | – | |
| 5.6% | 71.4% | – | |
| 4.0% | 100.0% | – | |
| 4.0% | 0.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Outworld Devourer63.8%+11.0 pp323
Keeper of the Light66.7%+13.9 pp72
Lycan69.8%+17.0 pp43
Dawnbreaker59.0%+6.2 pp312
Magnus59.0%+6.3 pp271
Nyx Assassin59.2%+6.4 pp223
Venomancer64.6%+11.9 pp65
Pudge56.9%+4.2 pp448
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (7 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 5 | 16:34 | 10–150%15–20100%20–25100% | |
| 5 | 7:26 | 0–550%5–10100%10–15100% | |
| 4 | 5:21 | 0–5100%5–10100%10–15100% | |
| 4 | 9:08 | 0–50%5–10100%10–15100% | |
| 4 | 18:44 | 15–2050%20–25100% | |
| 3 | 21:50 | 20–2550%25–30100% | |
| 1 | 4:28 | 0–5100% | |
| 1 | 9:14 | 5–10100% | |
| 1 | 15:38 | 15–20100% | |
| 1 | 14:04 | 10–15100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend66.9%+14.2 pp127
Chaos Knight70.5%+17.7 pp61
Storm Spirit65.8%+13.0 pp114
Kez67.5%+14.8 pp80
Queen of Pain62.6%+9.9 pp206
Jakiro62.6%+9.8 pp139
Slardar63.4%+10.6 pp112
Gyrocopter62.5%+9.8 pp128
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Lone Druid33.9%-18.9 pp62
Dawnbreaker42.8%-10.0 pp283
Nyx Assassin44.8%-7.9 pp310
Winter Wyvern43.6%-9.2 pp172
Disruptor45.7%-7.1 pp254
Vengeful Spirit44.4%-8.4 pp160
Dragon Knight47.2%-5.5 pp398
Ember Spirit46.1%-6.7 pp217
The column in pp represents the difference from the hero's overall win rate (52.8%); the last number is the sample size.
