Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 547 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 55.4% | 204 matches |
| 35 to 50 min | 41.4% | 227 matches |
| 50 min or more | 42.3% | 52 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Blood Grenade46.8%
Tango47.4%
Sentry Ward47.4%
Iron Branch47.6%
Magic Stick49.1%
Wind Lace48.2%
Boots of Speed46.0%
Enchanted Mango50.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 876 | 49.9% | 7:43 | |
| 184 | 47.3% | 8:19 | |
| 755 | 47.7% | 10:27 | |
| 273 | 50.9% | 16:04 | |
| 176 | 50.0% | 18:59 | |
| 288 | 51.7% | 23:05 | |
| 157 | 47.1% | 26:29 |
Best allies
Win rate with each ally (minimum of 1 matches).
Alchemist87.5%+38.7 pp8
Outworld Devourer61.0%+12.2 pp77
Necrophos58.7%+9.8 pp75
Venomancer68.4%+19.6 pp19
Nyx Assassin61.8%+12.9 pp34
Kunkka64.0%+15.2 pp25
Spirit Breaker59.5%+10.7 pp42
Clinkz68.8%+19.9 pp16
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 876 | 7:43 | 0–554%5–1051%10–1546%15–2052% | |
| 755 | 10:27 | 5–1050%10–1546%15–2048% | |
| 288 | 23:05 | 15–2067%20–2545%25–3057% | |
| 273 | 16:04 | 10–1559%15–2048% | |
| 184 | 8:19 | 0–538%5–1047%10–1551% | |
| 176 | 18:59 | 15–2053%20–2545% | |
| 157 | 26:29 | 20–2545%25–3042%30–3566% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Medusa100.0%+51.2 pp5
Storm Spirit71.9%+23.1 pp32
Shadow Demon76.9%+28.1 pp13
Io67.9%+19.0 pp28
Underlord69.6%+20.7 pp23
Largo80.0%+31.2 pp10
Drow Ranger61.1%+12.3 pp54
Ember Spirit59.7%+10.9 pp67
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Night Stalker32.7%-16.1 pp52
Centaur Warrunner29.0%-19.8 pp31
Elder Titan12.5%-36.3 pp8
Lina35.6%-13.2 pp59
Dragon Knight39.0%-9.9 pp95
Enigma33.3%-15.5 pp30
Abaddon14.3%-34.5 pp7
Disruptor38.2%-10.7 pp55
The column in pp represents the difference from the hero's overall win rate (48.8%); the last number is the sample size.
