Period: Last 24 hours.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 50 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 53.5% | 432 matches |
| 35 to 50 min | 54.5% | 378 matches |
| 50 min or more | 54.8% | 84 matches |
Starting items
Gauntlets of Strength100.0%
Magic Stick100.0%
Tango100.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 35 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 37.1% | 46.2% | 7:34 | |
| 11.4% | 25.0% | 17:48 | |
| 57.1% | 50.0% | – | |
| 40.0% | 57.1% | – | |
| 34.3% | 41.7% | – | |
| 25.7% | 55.6% | – | |
| 22.9% | 75.0% | – | |
| 14.3% | 60.0% | – | |
| 14.3% | 60.0% | – | |
| 11.4% | 100.0% | – | |
| 8.6% | 66.7% | – | |
| 8.6% | 66.7% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Outworld Devourer70.2%+16.2 pp47
Nyx Assassin69.4%+15.4 pp49
Leshrac87.5%+33.5 pp8
Anti-Mage63.1%+9.1 pp84
Sven64.1%+10.0 pp64
Lycan100.0%+46.0 pp4
Earth Spirit69.0%+14.9 pp29
Dragon Knight61.4%+7.4 pp70
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (1 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1 | 17:48 | 15–200% | |
| 1 | 15:11 | 15–200% | |
| 1 | 7:34 | 5–100% | |
| 1 | 24:33 | 20–250% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend90.5%+36.4 pp21
Lion68.2%+14.2 pp85
Timbersaw72.2%+18.2 pp36
Axe67.2%+13.2 pp64
Phantom Assassin80.0%+26.0 pp15
Skywrath Mage68.0%+14.0 pp50
Tidehunter66.7%+12.6 pp54
Hoodwink66.0%+12.0 pp53
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Crystal Maiden39.6%-14.4 pp53
Keeper of the Light35.7%-18.3 pp28
Windranger42.7%-11.4 pp68
Necrophos44.1%-10.0 pp84
Bounty Hunter41.2%-12.9 pp51
Silencer38.9%-15.1 pp36
Dark Seer39.5%-14.6 pp38
Sven42.2%-11.8 pp45
The column in pp represents the difference from the hero's overall win rate (54.0%); the last number is the sample size.
