Omniknight

Day 10/10 · Divine and Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
38
Win rate
50.0%
Adjusted WR
34.8%
Pick rate
0.1%
Position in the role
#105 of 127
Score
D19/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 50 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

8 matches · 75.0% win rate · 16.0% of matches
Hammer of Purity
1
Purification
2
Purification
3
Repel
4
Purification
5
Guardian Angel
6
Purification
7
Repel
8
Repel
9
Repel
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

+160 Purification Damage/Heal
Picked 8.3% · Win 50.0%
25
+75% Hammer of Purity Bonus Base Damage
Picked 91.7% · Win 59.1%
Main pick
+? Degen Aura Radius
Picked 0.0% · Win –
20
-3s Purification Cooldown
Picked 100.0% · Win 54.8%
Main pick
-0.5s Hammer of Purity Cooldown
Picked 88.8% · Win 55.7%
Main pick
15
-20s Guardian Angel Cooldown
Picked 11.2% · Win 30.0%
+200 Repel Cast Range
Picked 2.0% · Win 100.0%
Best win rate
10
+30 Base Damage
Picked 98.0% · Win 50.0%
Most picked

By match duration

Up to 35 min53.5%432 matches
35 to 50 min54.5%378 matches
50 min or more54.8%84 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango49.4%
  • Iron Branch48.5%
  • Gauntlets of Strength56.9%
  • Quelling Blade49.2%
  • Magic Stick48.4%
  • Faerie Fire53.3%
  • Circlet55.6%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

There is no item data for this function yet.

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (54.0%); the last number is the sample size.