Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 215 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 53.4% | 877 matches |
| 35 to 50 min | 51.7% | 802 matches |
| 50 min or more | 50.6% | 182 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch54.7%
Tango52.0%
Quelling Blade53.9%
Gauntlets of Strength52.8%
Circlet54.9%
Faerie Fire47.6%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 203 | 56.7% | 1:07 | |
| 195 | 61.0% | 3:03 | |
| 137 | 62.0% | 12:30 | |
| 193 | 60.6% | 15:51 | |
| 144 | 59.7% | 25:38 |
Best allies
Win rate with each ally (minimum of 1 matches).
Spirit Breaker62.5%+9.2 pp296
Outworld Devourer60.2%+6.9 pp284
Luna59.5%+6.2 pp326
Rubick56.6%+3.2 pp527
Visage70.0%+16.7 pp30
Tinker60.2%+6.8 pp133
Silencer60.2%+6.8 pp133
Shadow Shaman57.6%+4.3 pp250
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 203 | 1:07 | 0–557% | |
| 195 | 3:03 | 0–559%5–1072% | |
| 193 | 15:51 | 10–1548%15–2063% | |
| 144 | 25:38 | 20–2566%25–3058% | |
| 137 | 12:30 | 10–1562% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Drow Ranger64.4%+11.0 pp216
Axe60.6%+7.2 pp322
Naga Siren80.0%+26.7 pp15
Morphling66.7%+13.4 pp63
Clockwerk67.3%+14.0 pp52
Oracle61.6%+8.3 pp151
Pudge56.8%+3.5 pp481
Shadow Fiend62.4%+9.1 pp93
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Leshrac30.2%-23.2 pp63
Meepo32.4%-20.9 pp37
Bounty Hunter42.3%-11.0 pp137
Dragon Knight46.1%-7.2 pp438
Dawnbreaker44.7%-8.6 pp246
Templar Assassin40.9%-12.4 pp88
Spirit Breaker46.8%-6.6 pp278
Lycan37.5%-15.8 pp40
The column in pp represents the difference from the hero's overall win rate (53.3%); the last number is the sample size.
