Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 652 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 46.7% | 1,024 matches |
| 35 to 50 min | 49.6% | 1,104 matches |
| 50 min or more | 53.8% | 279 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango51.3%
Blood Grenade51.2%
Iron Branch51.6%
Circlet51.3%
Sentry Ward50.8%
Magic Stick51.4%
Faerie Fire50.7%
Enchanted Mango50.8%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 6,305 | 51.4% | 5:55 | |
| 6,271 | 51.7% | 6:36 | |
| 1,717 | 51.0% | 8:52 | |
| 4,925 | 53.2% | 8:58 | |
| 3,483 | 51.9% | 13:27 | |
| 1,783 | 54.5% | 17:32 | |
| 1,078 | 56.1% | 19:15 | |
| 5,071 | 54.5% | 23:04 | |
| 1,362 | 64.0% | 23:48 | |
| 1,203 | 64.4% | 26:22 | |
| 6,201 | 60.3% | 29:22 | |
| 1,049 | 66.0% | 33:21 |
Best allies
Win rate with each ally (minimum of 1 matches).
Shadow Shaman58.2%+8.6 pp184
Phoenix59.0%+9.4 pp134
Razor59.7%+10.1 pp114
Outworld Devourer55.1%+5.6 pp428
Lifestealer55.4%+5.8 pp379
Dragon Knight54.1%+4.5 pp579
Sven54.4%+4.8 pp386
Lone Druid61.5%+12.0 pp65
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 6,305 | 5:55 | 0–550%5–1053%10–1553%15–2050%20–2557% | |
| 6,271 | 6:36 | 0–555%5–1051%10–1548%15–2056% | |
| 6,201 | 29:22 | 15–2068%20–2563%25–3060%30–3559%35–4058%40–4555%45–5069% | |
| 5,071 | 23:04 | 10–1555%15–2057%20–2553%25–3051%30–3557%35–4054%40–4573% | |
| 4,925 | 8:58 | 0–556%5–1054%10–1552%15–2051%20–2550% | |
| 3,483 | 13:27 | 5–1057%10–1553%15–2047%20–2553% | |
| 1,783 | 17:32 | 10–1560%15–2055%20–2548%25–3054% | |
| 1,717 | 8:52 | 0–550%5–1051%10–1552%15–2051%20–2543% | |
| 1,362 | 23:48 | 10–1556%15–2061%20–2560%25–3064%30–3573%35–4074% | |
| 1,203 | 26:22 | 15–2058%20–2562%25–3061%30–3575%35–4068%40–4569% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Treant Protector71.4%+21.9 pp42
Drow Ranger59.2%+9.6 pp316
Sniper59.7%+10.2 pp231
Queen of Pain58.5%+8.9 pp265
Jakiro60.2%+10.6 pp128
Shadow Fiend60.7%+11.1 pp112
Bristleback63.5%+13.9 pp63
Alchemist63.5%+13.9 pp52
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Bounty Hunter38.8%-10.8 pp299
Enigma39.1%-10.5 pp133
Disruptor42.6%-7.0 pp305
Outworld Devourer44.1%-5.5 pp390
Meepo35.9%-13.7 pp53
Riki40.7%-8.9 pp118
Earthshaker45.1%-4.4 pp432
Dragon Knight45.5%-4.1 pp499
The column in pp represents the difference from the hero's overall win rate (49.6%); the last number is the sample size.
